From 0bb0c1e6467d333dcaffb6a177ec21836cd3f275 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Mon, 19 Sep 2022 15:43:45 +0200 Subject: [PATCH] [util] Enable ignoreGraphicsBarriers for FFXV Massively improves performance when VXAO is enabled. --- src/util/config/config.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 464362344..e0a55a608 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -242,6 +242,11 @@ namespace dxvk { { R"(\\ffxiv_dx11\.exe$)", {{ { "d3d11.cachedDynamicResources", "vi" }, }} }, + /* Final Fantasy XV: VXAO does thousands of * + * draw calls with the same UAV bound */ + { R"(\\ffxv_s\.exe$)", {{ + { "d3d11.ignoreGraphicsBarriers", "True" }, + }} }, /* God of War - relies on NVAPI/AMDAGS for * * barrier stuff, needs nvapi for DLSS */ { R"(\\GoW\.exe$)", {{