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[util] Add scaleDref to SplinterCell2

This commit is contained in:
Autumn Ashton 2025-01-30 02:58:15 +00:00
parent 06bdc88eb6
commit 0cad97d5ec

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@ -1189,6 +1189,7 @@ namespace dxvk {
* Broken inputs and physics above 60 FPS */
{ R"(\\SplinterCell2\.exe$)", {{
{ "d3d9.maxFrameRate", "60" },
{ "d3d8.scaleDref", "24" },
}} },
/* Chrome: Gold Edition *
* Broken character model motion at high FPS */