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mirror of https://github.com/doitsujin/dxvk.git synced 2025-04-01 09:25:24 +02:00

[hud] Don't create shader module for HUD rendering

This commit is contained in:
Philip Rebohle 2025-03-23 22:14:49 +01:00
parent c1107b46c7
commit 0e140a3613
3 changed files with 13 additions and 40 deletions

View File

@ -219,8 +219,8 @@ namespace dxvk::hud {
m_gfxPipelineLayout (createPipelineLayout()) { m_gfxPipelineLayout (createPipelineLayout()) {
createComputePipeline(*renderer); createComputePipeline(*renderer);
renderer->createShaderModule(m_vs, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_graph_vert), hud_graph_vert); renderer->initShader(m_vs, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_graph_vert), hud_graph_vert);
renderer->createShaderModule(m_fs, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_graph_frag), hud_graph_frag); renderer->initShader(m_fs, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_graph_frag), hud_graph_frag);
} }
@ -230,9 +230,6 @@ namespace dxvk::hud {
for (const auto& p : m_gfxPipelines) for (const auto& p : m_gfxPipelines)
vk->vkDestroyPipeline(vk->device(), p.second, nullptr); vk->vkDestroyPipeline(vk->device(), p.second, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_vs.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_fs.stageInfo.module, nullptr);
vk->vkDestroyPipeline(vk->device(), m_computePipeline, nullptr); vk->vkDestroyPipeline(vk->device(), m_computePipeline, nullptr);
vk->vkDestroyPipelineLayout(vk->device(), m_computePipelineLayout, nullptr); vk->vkDestroyPipelineLayout(vk->device(), m_computePipelineLayout, nullptr);
vk->vkDestroyDescriptorSetLayout(vk->device(), m_computeSetLayout, nullptr); vk->vkDestroyDescriptorSetLayout(vk->device(), m_computeSetLayout, nullptr);
@ -529,7 +526,7 @@ namespace dxvk::hud {
throw DxvkError(str::format("Failed to create frame time compute pipeline layout: ", vr)); throw DxvkError(str::format("Failed to create frame time compute pipeline layout: ", vr));
HudShaderModule shader = { }; HudShaderModule shader = { };
renderer.createShaderModule(shader, VK_SHADER_STAGE_COMPUTE_BIT, renderer.initShader(shader, VK_SHADER_STAGE_COMPUTE_BIT,
sizeof(hud_frame_time_eval), hud_frame_time_eval); sizeof(hud_frame_time_eval), hud_frame_time_eval);
VkComputePipelineCreateInfo info = { VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO }; VkComputePipelineCreateInfo info = { VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO };
@ -542,8 +539,6 @@ namespace dxvk::hud {
if (vr != VK_SUCCESS) if (vr != VK_SUCCESS)
throw DxvkError(str::format("Failed to create frame time compute pipeline: ", vr)); throw DxvkError(str::format("Failed to create frame time compute pipeline: ", vr));
vk->vkDestroyShaderModule(vk->device(), shader.stageInfo.module, nullptr);
} }
@ -983,10 +978,10 @@ namespace dxvk::hud {
: m_device (device), : m_device (device),
m_setLayout (createSetLayout()), m_setLayout (createSetLayout()),
m_pipelineLayout (createPipelineLayout()) { m_pipelineLayout (createPipelineLayout()) {
renderer->createShaderModule(m_fsBackground, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_chunk_frag_background), hud_chunk_frag_background); renderer->initShader(m_fsBackground, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_chunk_frag_background), hud_chunk_frag_background);
renderer->createShaderModule(m_vsBackground, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_chunk_vert_background), hud_chunk_vert_background); renderer->initShader(m_vsBackground, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_chunk_vert_background), hud_chunk_vert_background);
renderer->createShaderModule(m_fsVisualize, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_chunk_frag_visualize), hud_chunk_frag_visualize); renderer->initShader(m_fsVisualize, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_chunk_frag_visualize), hud_chunk_frag_visualize);
renderer->createShaderModule(m_vsVisualize, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_chunk_vert_visualize), hud_chunk_vert_visualize); renderer->initShader(m_vsVisualize, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_chunk_vert_visualize), hud_chunk_vert_visualize);
} }
@ -998,12 +993,6 @@ namespace dxvk::hud {
vk->vkDestroyPipeline(vk->device(), p.second.visualize, nullptr); vk->vkDestroyPipeline(vk->device(), p.second.visualize, nullptr);
} }
vk->vkDestroyShaderModule(vk->device(), m_vsBackground.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_fsBackground.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_vsVisualize.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_fsVisualize.stageInfo.module, nullptr);
vk->vkDestroyPipelineLayout(vk->device(), m_pipelineLayout, nullptr); vk->vkDestroyPipelineLayout(vk->device(), m_pipelineLayout, nullptr);
vk->vkDestroyDescriptorSetLayout(vk->device(), m_setLayout, nullptr); vk->vkDestroyDescriptorSetLayout(vk->device(), m_setLayout, nullptr);
} }

View File

@ -35,8 +35,8 @@ namespace dxvk::hud {
: m_device (device), : m_device (device),
m_textSetLayout (createSetLayout()), m_textSetLayout (createSetLayout()),
m_textPipelineLayout (createPipelineLayout()) { m_textPipelineLayout (createPipelineLayout()) {
createShaderModule(m_textVs, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_text_vert), hud_text_vert); initShader(m_textVs, VK_SHADER_STAGE_VERTEX_BIT, sizeof(hud_text_vert), hud_text_vert);
createShaderModule(m_textFs, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_text_frag), hud_text_frag); initShader(m_textFs, VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(hud_text_frag), hud_text_frag);
} }
@ -46,9 +46,6 @@ namespace dxvk::hud {
for (const auto& p : m_textPipelines) for (const auto& p : m_textPipelines)
vk->vkDestroyPipeline(vk->device(), p.second, nullptr); vk->vkDestroyPipeline(vk->device(), p.second, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_textVs.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_textFs.stageInfo.module, nullptr);
vk->vkDestroyPipelineLayout(vk->device(), m_textPipelineLayout, nullptr); vk->vkDestroyPipelineLayout(vk->device(), m_textPipelineLayout, nullptr);
vk->vkDestroyDescriptorSetLayout(vk->device(), m_textSetLayout, nullptr); vk->vkDestroyDescriptorSetLayout(vk->device(), m_textSetLayout, nullptr);
} }
@ -299,7 +296,7 @@ namespace dxvk::hud {
} }
void HudRenderer::createShaderModule( void HudRenderer::initShader(
HudShaderModule& shader, HudShaderModule& shader,
VkShaderStageFlagBits stage, VkShaderStageFlagBits stage,
size_t size, size_t size,
@ -307,22 +304,9 @@ namespace dxvk::hud {
shader.moduleInfo.codeSize = size; shader.moduleInfo.codeSize = size;
shader.moduleInfo.pCode = code; shader.moduleInfo.pCode = code;
shader.stageInfo.pNext = &shader.moduleInfo;
shader.stageInfo.stage = stage; shader.stageInfo.stage = stage;
shader.stageInfo.pName = "main"; shader.stageInfo.pName = "main";
if (m_device->features().khrMaintenance5.maintenance5
|| m_device->features().extGraphicsPipelineLibrary.graphicsPipelineLibrary) {
shader.stageInfo.pNext = &shader.moduleInfo;
return;
}
auto vk = m_device->vkd();
VkResult vr = vk->vkCreateShaderModule(vk->device(),
&shader.moduleInfo, nullptr, &shader.stageInfo.module);
if (vr != VK_SUCCESS)
throw DxvkError(str::format("Failed to create swap chain blit shader module: ", vr));
} }

View File

@ -138,7 +138,7 @@ namespace dxvk::hud {
VkSpecializationInfo getSpecInfo( VkSpecializationInfo getSpecInfo(
const HudSpecConstants* constants) const; const HudSpecConstants* constants) const;
void createShaderModule( void initShader(
HudShaderModule& shader, HudShaderModule& shader,
VkShaderStageFlagBits stage, VkShaderStageFlagBits stage,
size_t size, size_t size,
@ -187,4 +187,4 @@ namespace dxvk::hud {
}; };
} }