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https://github.com/doitsujin/dxvk.git
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[dxvk] Remove unused clear methods
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752f98cf00
commit
102bceb30c
@ -432,145 +432,6 @@ namespace dxvk {
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}
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void DxvkContext::clearColorImage(
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const Rc<DxvkImage>& image,
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const VkClearColorValue& value,
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const VkImageSubresourceRange& subresources) {
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this->spillRenderPass(false);
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VkImageLayout imageLayoutClear = image->pickLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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this->initializeImage(image, subresources,
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imageLayoutClear,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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m_execAcquires.recordCommands(m_cmd);
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m_cmd->cmdClearColorImage(image->handle(),
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imageLayoutClear, &value, 1, &subresources);
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m_execBarriers.accessImage(image, subresources,
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imageLayoutClear,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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image->info().layout,
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image->info().stages,
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image->info().access);
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m_cmd->trackResource<DxvkAccess::Write>(image);
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}
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void DxvkContext::clearDepthStencilImage(
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const Rc<DxvkImage>& image,
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const VkClearDepthStencilValue& value,
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const VkImageSubresourceRange& subresources) {
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this->spillRenderPass(false);
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m_execBarriers.recordCommands(m_cmd);
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VkImageLayout imageLayoutClear = image->pickLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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this->initializeImage(image, subresources,
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imageLayoutClear,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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m_execAcquires.recordCommands(m_cmd);
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m_cmd->cmdClearDepthStencilImage(image->handle(),
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imageLayoutClear, &value, 1, &subresources);
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m_execBarriers.accessImage(
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image, subresources,
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imageLayoutClear,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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image->info().layout,
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image->info().stages,
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image->info().access);
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m_cmd->trackResource<DxvkAccess::Write>(image);
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}
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void DxvkContext::clearCompressedColorImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceRange& subresources) {
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this->spillRenderPass(false);
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VkImageLayout layout = image->pickLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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this->initializeImage(image, subresources, layout,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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m_execAcquires.recordCommands(m_cmd);
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auto formatInfo = image->formatInfo();
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for (auto aspects = formatInfo->aspectMask; aspects; ) {
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auto aspect = vk::getNextAspect(aspects);
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auto extent = image->mipLevelExtent(subresources.baseMipLevel);
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auto elementSize = formatInfo->elementSize;
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if (formatInfo->flags.test(DxvkFormatFlag::MultiPlane)) {
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auto plane = &formatInfo->planes[vk::getPlaneIndex(aspect)];
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extent.width /= plane->blockSize.width;
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extent.height /= plane->blockSize.height;
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elementSize = plane->elementSize;
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}
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// Allocate enough staging buffer memory to fit one
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// single subresource, then dispatch multiple copies
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VkExtent3D blockCount = util::computeBlockCount(extent, formatInfo->blockSize);
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VkDeviceSize dataSize = util::flattenImageExtent(blockCount) * elementSize;
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auto zeroBuffer = createZeroBuffer(dataSize);
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auto zeroHandle = zeroBuffer->getSliceHandle();
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for (uint32_t level = 0; level < subresources.levelCount; level++) {
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VkOffset3D offset = VkOffset3D { 0, 0, 0 };
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VkExtent3D extent = image->mipLevelExtent(subresources.baseMipLevel + level);
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if (formatInfo->flags.test(DxvkFormatFlag::MultiPlane)) {
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auto plane = &formatInfo->planes[vk::getPlaneIndex(aspect)];
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extent.width /= plane->blockSize.width;
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extent.height /= plane->blockSize.height;
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}
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for (uint32_t layer = 0; layer < subresources.layerCount; layer++) {
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VkBufferImageCopy region;
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region.bufferOffset = zeroHandle.offset;
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region.bufferRowLength = 0;
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region.bufferImageHeight = 0;
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region.imageSubresource = vk::makeSubresourceLayers(
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vk::pickSubresource(subresources, level, layer));
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region.imageSubresource.aspectMask = aspect;
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region.imageOffset = offset;
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region.imageExtent = extent;
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m_cmd->cmdCopyBufferToImage(DxvkCmdBuffer::ExecBuffer,
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zeroHandle.handle, image->handle(), layout, 1, ®ion);
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}
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}
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m_cmd->trackResource<DxvkAccess::Read>(zeroBuffer);
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}
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m_execBarriers.accessImage(
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image, subresources, layout,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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image->info().layout,
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image->info().stages,
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image->info().access);
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m_cmd->trackResource<DxvkAccess::Write>(image);
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}
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void DxvkContext::clearRenderTarget(
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const Rc<DxvkImageView>& imageView,
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VkImageAspectFlags clearAspects,
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@ -5272,26 +5133,6 @@ namespace dxvk {
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}
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void DxvkContext::initializeImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceRange& subresources,
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VkImageLayout dstLayout,
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VkPipelineStageFlags dstStages,
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VkAccessFlags dstAccess) {
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if (m_execBarriers.isImageDirty(image, subresources, DxvkAccess::Write))
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m_execBarriers.recordCommands(m_cmd);
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VkPipelineStageFlags srcStages = 0;
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if (image->isInUse())
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srcStages = dstStages;
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m_execAcquires.accessImage(image, subresources,
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VK_IMAGE_LAYOUT_UNDEFINED, srcStages, 0,
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dstLayout, dstStages, dstAccess);
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}
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VkDescriptorSet DxvkContext::allocateDescriptorSet(
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VkDescriptorSetLayout layout) {
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if (m_descPool == nullptr)
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@ -240,40 +240,6 @@ namespace dxvk {
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VkDeviceSize length,
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VkClearColorValue value);
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/**
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* \brief Clears subresources of a color image
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*
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* \param [in] image The image to clear
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* \param [in] value Clear value
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* \param [in] subresources Subresources to clear
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*/
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void clearColorImage(
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const Rc<DxvkImage>& image,
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const VkClearColorValue& value,
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const VkImageSubresourceRange& subresources);
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/**
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* \brief Clears subresources of a depth-stencil image
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*
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* \param [in] image The image to clear
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* \param [in] value Clear value
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* \param [in] subresources Subresources to clear
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*/
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void clearDepthStencilImage(
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const Rc<DxvkImage>& image,
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const VkClearDepthStencilValue& value,
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const VkImageSubresourceRange& subresources);
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/**
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* \brief Clears a compressed image to black
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*
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* \param [in] image The image to clear
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* \param [in] subresources Subresources to clear
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*/
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void clearCompressedColorImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceRange& subresources);
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/**
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* \brief Clears an active render target
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*
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@ -1321,13 +1287,6 @@ namespace dxvk {
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VkPipelineStageFlags dstStages,
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VkAccessFlags dstAccess);
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void initializeImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceRange& subresources,
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VkImageLayout dstLayout,
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VkPipelineStageFlags dstStages,
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VkAccessFlags dstAccess);
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VkDescriptorSet allocateDescriptorSet(
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VkDescriptorSetLayout layout);
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