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[d3d9] Add IsDepthStencil helper to D3D9CommonTexture
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@ -244,6 +244,14 @@ namespace dxvk {
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return m_desc.Usage & D3DUSAGE_RENDERTARGET;
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}
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/**
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* \brief Depth stencil
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* \returns Whether a resource is a depth stencil or not
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*/
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bool IsDepthStencil() const {
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return m_desc.Usage & D3DUSAGE_DEPTHSTENCIL;
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}
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/**
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* \brief Autogen Mipmap
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* \returns Whether the texture is to have automatic mip generation
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