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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-02 19:24:12 +01:00

[util] Set textureMemory to 0 for Operation Racoon City

Works around a crash
This commit is contained in:
Blisto91 2024-07-29 22:16:13 +02:00 committed by Philip Rebohle
parent 33bf09122c
commit 1077d6a67f

View File

@ -1008,6 +1008,10 @@ namespace dxvk {
{ "dxgi.customDeviceId", "05e0" },
{ "dxgi.customDeviceDesc", "GeForce GTX 295" },
}} },
/* Resident Evil: Operation Raccoon City */
{ R"(\\RaccoonCity\.exe$)", {{
{ "d3d9.textureMemory", "0" },
}} },
/**********************************************/
/* D3D8 GAMES */