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[util] Set textureMemory to 0 for Operation Racoon City
Works around a crash
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@ -1008,6 +1008,10 @@ namespace dxvk {
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{ "dxgi.customDeviceId", "05e0" },
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{ "dxgi.customDeviceDesc", "GeForce GTX 295" },
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}} },
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/* Resident Evil: Operation Raccoon City */
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{ R"(\\RaccoonCity\.exe$)", {{
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{ "d3d9.textureMemory", "0" },
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}} },
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/**********************************************/
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/* D3D8 GAMES */
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