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[meta] Build meta shaders against Vulkan 1.2
Silences some validation errors regarding layer export.
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@ -82,7 +82,7 @@ dll_ext = ''
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def_spec_ext = '.def'
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def_spec_ext = '.def'
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glsl_compiler = find_program('glslangValidator')
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glsl_compiler = find_program('glslangValidator')
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glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
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glsl_args = [ '--target-env', 'vulkan1.2', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
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if run_command(glsl_compiler, [ '--quiet', '--version' ], check : false).returncode() == 0
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if run_command(glsl_compiler, [ '--quiet', '--version' ], check : false).returncode() == 0
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glsl_args += [ '--quiet' ]
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glsl_args += [ '--quiet' ]
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endif
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endif
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