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[d3d9] Reverse multiplication order in MultiplyTransform

Closes https://github.com/Joshua-Ashton/d9vk/issues/295
This commit is contained in:
Joshua Ashton 2020-02-10 06:15:59 +00:00
parent afeb4814c7
commit 14203761d9

View File

@ -1454,7 +1454,7 @@ namespace dxvk {
uint32_t idx = GetTransformIndex(TransformState);
m_state.transforms[idx] = ConvertMatrix(pMatrix) * m_state.transforms[idx];
m_state.transforms[idx] = m_state.transforms[idx] * ConvertMatrix(pMatrix);
m_flags.set(D3D9DeviceFlag::DirtyFFVertexData);