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https://github.com/doitsujin/dxvk.git
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[dxvk] Optimize descriptor set binding further
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@ -4161,24 +4161,27 @@ namespace dxvk {
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DxvkBindingMask newBindMask = refBindMask;
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DxvkBindingMask newBindMask = refBindMask;
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uint32_t layoutSetMask = layout->getSetMask();
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uint32_t dirtySetMask = BindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS
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uint32_t dirtySetMask = BindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS
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? m_descriptorState.getDirtyGraphicsSets()
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? m_descriptorState.getDirtyGraphicsSets()
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: m_descriptorState.getDirtyComputeSets();
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: m_descriptorState.getDirtyComputeSets();
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dirtySetMask &= layoutSetMask;
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uint32_t bindingIndex = 0;
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uint32_t firstUpdated = bit::tzcnt(dirtySetMask);
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uint32_t firstUpdated = DxvkDescriptorSets::SetCount;
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while (dirtySetMask) {
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uint32_t setIndex = bit::tzcnt(dirtySetMask);
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for (uint32_t i = 0; i < DxvkDescriptorSets::SetCount; i++) {
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// Initialize binding mask for the current set, only
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// Initialize binding mask for the current set, only
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// clear bits if certain resources are actually unbound.
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// clear bits if certain resources are actually unbound.
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uint32_t bindingCount = bindings.getBindingCount(i);
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uint32_t bindingIndex = layout->getFirstBinding(setIndex);
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uint32_t bindingCount = bindings.getBindingCount(setIndex);
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if ((dirtySetMask & (1u << i)) || !m_descriptorState.getSet<BindPoint>(i)) {
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firstUpdated = std::min(firstUpdated, i);
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newBindMask.setRange(bindingIndex, bindingCount);
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newBindMask.setRange(bindingIndex, bindingCount);
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for (uint32_t j = 0; j < bindingCount; j++) {
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for (uint32_t j = 0; j < bindingCount; j++) {
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const auto& binding = bindings.getBinding(i, j);
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const auto& binding = bindings.getBinding(setIndex, j);
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switch (binding.descriptorType) {
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switch (binding.descriptorType) {
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case VK_DESCRIPTOR_TYPE_SAMPLER: {
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case VK_DESCRIPTOR_TYPE_SAMPLER: {
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@ -4319,26 +4322,29 @@ namespace dxvk {
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}
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}
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// Create and populate descriptor set with the given descriptors
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// Create and populate descriptor set with the given descriptors
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VkDescriptorSet& set = m_descriptorState.getSet<BindPoint>(i);
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VkDescriptorSet& set = m_descriptorState.getSet<BindPoint>(setIndex);
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set = allocateDescriptorSet(layout->getSetLayout(i));
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set = allocateDescriptorSet(layout->getSetLayout(setIndex));
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if (bindingCount) {
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m_cmd->updateDescriptorSetWithTemplate(set,
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m_cmd->updateDescriptorSetWithTemplate(set,
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layout->getSetUpdateTemplate(i), descriptors.data());
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layout->getSetUpdateTemplate(setIndex), descriptors.data());
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}
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dirtySetMask &= dirtySetMask - 1;
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}
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}
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bindingIndex += bindingCount;
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// Bind all descriptor sets that need updating
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}
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uint32_t bindSetMask = layoutSetMask & ~((1u << firstUpdated) - 1);
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// Bind all updated descriptor sets
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while (bindSetMask) {
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uint32_t setCount = DxvkDescriptorSets::SetCount - firstUpdated;
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uint32_t setIndex = bit::tzcnt(bindSetMask);
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const VkDescriptorSet* setData = &m_descriptorState.getSet<BindPoint>(firstUpdated);
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VkDescriptorSet& set = m_descriptorState.getSet<BindPoint>(setIndex);
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m_cmd->cmdBindDescriptorSets(BindPoint,
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m_cmd->cmdBindDescriptorSets(BindPoint,
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layout->getPipelineLayout(),
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layout->getPipelineLayout(),
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firstUpdated, setCount, setData,
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setIndex, 1, &set, 0, nullptr);
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0, nullptr);
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bindSetMask &= bindSetMask - 1;
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}
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// Update pipeline if there are unbound resources
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// Update pipeline if there are unbound resources
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if (refBindMask != newBindMask) {
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if (refBindMask != newBindMask) {
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