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[d3d9] Fix number of streams
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@ -1625,7 +1625,7 @@ namespace dxvk {
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});
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}
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for (uint32_t i = 0; i < DxvkLimits::MaxNumVertexBindings; i++) {
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for (uint32_t i = 0; i < caps::MaxStreams; i++) {
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if (m_state.vertexBuffers[i].vertexBuffer == nullptr) {
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EmitCs([cIndex = i](DxvkContext* ctx) {
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ctx->bindVertexBuffer(cIndex, DxvkBufferSlice(), 0);
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