mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-05 01:24:14 +01:00
[dxvk] Use DxvkBufferSliceHandle for buffer memory barriers
This commit is contained in:
parent
bbb7728b58
commit
17398e47bd
@ -6,7 +6,7 @@ namespace dxvk {
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DxvkBarrierSet::~DxvkBarrierSet() { }
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DxvkBarrierSet::~DxvkBarrierSet() { }
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void DxvkBarrierSet::accessBuffer(
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void DxvkBarrierSet::accessBuffer(
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const DxvkPhysicalBufferSlice& bufSlice,
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const DxvkBufferSliceHandle& bufSlice,
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VkPipelineStageFlags srcStages,
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VkPipelineStageFlags srcStages,
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VkAccessFlags srcAccess,
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VkAccessFlags srcAccess,
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VkPipelineStageFlags dstStages,
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VkPipelineStageFlags dstStages,
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@ -24,9 +24,9 @@ namespace dxvk {
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barrier.dstAccessMask = dstAccess;
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barrier.dstAccessMask = dstAccess;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.buffer = bufSlice.handle();
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barrier.buffer = bufSlice.handle;
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barrier.offset = bufSlice.offset();
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barrier.offset = bufSlice.offset;
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barrier.size = bufSlice.length();
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barrier.size = bufSlice.length;
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m_bufBarriers.push_back(barrier);
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m_bufBarriers.push_back(barrier);
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}
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}
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@ -72,13 +72,16 @@ namespace dxvk {
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bool DxvkBarrierSet::isBufferDirty(
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bool DxvkBarrierSet::isBufferDirty(
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const DxvkPhysicalBufferSlice& bufSlice,
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const DxvkBufferSliceHandle& bufSlice,
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DxvkAccessFlags bufAccess) {
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DxvkAccessFlags bufAccess) {
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bool result = false;
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bool result = false;
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for (uint32_t i = 0; i < m_bufSlices.size() && !result; i++) {
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for (uint32_t i = 0; i < m_bufSlices.size() && !result; i++) {
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result = (bufSlice.overlaps(m_bufSlices[i].slice))
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const DxvkBufferSliceHandle& dstSlice = m_bufSlices[i].slice;
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&& (bufAccess | m_bufSlices[i].access).test(DxvkAccess::Write);
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result = (bufSlice.handle == dstSlice.handle) && (bufAccess | m_bufSlices[i].access).test(DxvkAccess::Write)
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&& (bufSlice.offset + bufSlice.length > dstSlice.offset)
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&& (bufSlice.offset < dstSlice.offset + dstSlice.length);
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}
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}
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return result;
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return result;
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@ -95,10 +98,10 @@ namespace dxvk {
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const VkImageSubresourceRange& dstSubres = m_imgSlices[i].subres;
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const VkImageSubresourceRange& dstSubres = m_imgSlices[i].subres;
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result = (image == m_imgSlices[i].image) && (imgAccess | m_imgSlices[i].access).test(DxvkAccess::Write)
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result = (image == m_imgSlices[i].image) && (imgAccess | m_imgSlices[i].access).test(DxvkAccess::Write)
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&& imgSubres.baseArrayLayer < dstSubres.baseArrayLayer + dstSubres.layerCount
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&& (imgSubres.baseArrayLayer < dstSubres.baseArrayLayer + dstSubres.layerCount)
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&& imgSubres.baseArrayLayer + imgSubres.layerCount > dstSubres.baseArrayLayer
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&& (imgSubres.baseArrayLayer + imgSubres.layerCount > dstSubres.baseArrayLayer)
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&& imgSubres.baseMipLevel < dstSubres.baseMipLevel + dstSubres.levelCount
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&& (imgSubres.baseMipLevel < dstSubres.baseMipLevel + dstSubres.levelCount)
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&& imgSubres.baseMipLevel + imgSubres.levelCount > dstSubres.baseMipLevel;
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&& (imgSubres.baseMipLevel + imgSubres.levelCount > dstSubres.baseMipLevel);
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}
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}
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return result;
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return result;
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@ -21,7 +21,7 @@ namespace dxvk {
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~DxvkBarrierSet();
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~DxvkBarrierSet();
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void accessBuffer(
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void accessBuffer(
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const DxvkPhysicalBufferSlice& bufSlice,
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const DxvkBufferSliceHandle& bufSlice,
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VkPipelineStageFlags srcStages,
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VkPipelineStageFlags srcStages,
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VkAccessFlags srcAccess,
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VkAccessFlags srcAccess,
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VkPipelineStageFlags dstStages,
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VkPipelineStageFlags dstStages,
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@ -38,7 +38,7 @@ namespace dxvk {
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VkAccessFlags dstAccess);
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VkAccessFlags dstAccess);
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bool isBufferDirty(
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bool isBufferDirty(
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const DxvkPhysicalBufferSlice& bufSlice,
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const DxvkBufferSliceHandle& bufSlice,
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DxvkAccessFlags bufAccess);
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DxvkAccessFlags bufAccess);
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bool isImageDirty(
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bool isImageDirty(
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@ -54,7 +54,7 @@ namespace dxvk {
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private:
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private:
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struct BufSlice {
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struct BufSlice {
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DxvkPhysicalBufferSlice slice;
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DxvkBufferSliceHandle slice;
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DxvkAccessFlags access;
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DxvkAccessFlags access;
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};
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};
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@ -259,15 +259,15 @@ namespace dxvk {
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if (length == buffer->info().size)
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if (length == buffer->info().size)
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length = align(length, 4);
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length = align(length, 4);
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auto slice = buffer->subSlice(offset, length);
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auto slice = buffer->getSliceHandle(offset, length);
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if (m_barriers.isBufferDirty(slice, DxvkAccess::Write))
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if (m_barriers.isBufferDirty(slice, DxvkAccess::Write))
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m_barriers.recordCommands(m_cmd);
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m_barriers.recordCommands(m_cmd);
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m_cmd->cmdFillBuffer(
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m_cmd->cmdFillBuffer(
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slice.handle(),
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slice.handle,
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slice.offset(),
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slice.offset,
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slice.length(),
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slice.length,
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value);
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value);
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m_barriers.accessBuffer(slice,
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m_barriers.accessBuffer(slice,
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@ -276,7 +276,7 @@ namespace dxvk {
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buffer->info().stages,
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buffer->info().stages,
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buffer->info().access);
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buffer->info().access);
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m_cmd->trackResource(slice.resource());
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m_cmd->trackResource(buffer->resource());
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}
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}
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@ -288,7 +288,7 @@ namespace dxvk {
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this->spillRenderPass();
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this->spillRenderPass();
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this->unbindComputePipeline();
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this->unbindComputePipeline();
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auto bufferSlice = bufferView->physicalSlice();
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auto bufferSlice = bufferView->getSliceHandle();
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if (m_barriers.isBufferDirty(bufferSlice, DxvkAccess::Write))
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if (m_barriers.isBufferDirty(bufferSlice, DxvkAccess::Write))
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m_barriers.recordCommands(m_cmd);
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m_barriers.recordCommands(m_cmd);
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@ -340,8 +340,7 @@ namespace dxvk {
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workgroups.height,
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workgroups.height,
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workgroups.depth);
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workgroups.depth);
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m_barriers.accessBuffer(
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m_barriers.accessBuffer(bufferSlice,
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bufferSlice,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_ACCESS_SHADER_WRITE_BIT,
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VK_ACCESS_SHADER_WRITE_BIT,
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bufferView->bufferInfo().stages,
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bufferView->bufferInfo().stages,
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@ -629,21 +628,21 @@ namespace dxvk {
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this->spillRenderPass();
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this->spillRenderPass();
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auto dstSlice = dstBuffer->subSlice(dstOffset, numBytes);
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auto dstSlice = dstBuffer->getSliceHandle(dstOffset, numBytes);
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auto srcSlice = srcBuffer->subSlice(srcOffset, numBytes);
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auto srcSlice = srcBuffer->getSliceHandle(srcOffset, numBytes);
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if (m_barriers.isBufferDirty(srcSlice, DxvkAccess::Read)
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if (m_barriers.isBufferDirty(srcSlice, DxvkAccess::Read)
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|| m_barriers.isBufferDirty(dstSlice, DxvkAccess::Write))
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|| m_barriers.isBufferDirty(dstSlice, DxvkAccess::Write))
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m_barriers.recordCommands(m_cmd);
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m_barriers.recordCommands(m_cmd);
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VkBufferCopy bufferRegion;
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VkBufferCopy bufferRegion;
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bufferRegion.srcOffset = srcSlice.offset();
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bufferRegion.srcOffset = srcSlice.offset;
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bufferRegion.dstOffset = dstSlice.offset();
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bufferRegion.dstOffset = dstSlice.offset;
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bufferRegion.size = dstSlice.length();
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bufferRegion.size = dstSlice.length;
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m_cmd->cmdCopyBuffer(
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m_cmd->cmdCopyBuffer(
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srcSlice.handle(),
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srcSlice.handle,
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dstSlice.handle(),
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dstSlice.handle,
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1, &bufferRegion);
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1, &bufferRegion);
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m_barriers.accessBuffer(srcSlice,
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m_barriers.accessBuffer(srcSlice,
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@ -703,7 +702,7 @@ namespace dxvk {
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VkExtent2D srcExtent) {
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VkExtent2D srcExtent) {
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this->spillRenderPass();
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this->spillRenderPass();
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auto srcSlice = srcBuffer->subSlice(srcOffset, 0);
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auto srcSlice = srcBuffer->getSliceHandle(srcOffset, 0);
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// We may copy to only one aspect of a depth-stencil image,
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// We may copy to only one aspect of a depth-stencil image,
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// but pipeline barriers need to have all aspect bits set
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// but pipeline barriers need to have all aspect bits set
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@ -733,7 +732,7 @@ namespace dxvk {
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m_transitions.recordCommands(m_cmd);
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m_transitions.recordCommands(m_cmd);
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VkBufferImageCopy copyRegion;
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VkBufferImageCopy copyRegion;
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copyRegion.bufferOffset = srcSlice.offset();
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copyRegion.bufferOffset = srcSlice.offset;
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copyRegion.bufferRowLength = srcExtent.width;
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copyRegion.bufferRowLength = srcExtent.width;
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copyRegion.bufferImageHeight = srcExtent.height;
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copyRegion.bufferImageHeight = srcExtent.height;
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copyRegion.imageSubresource = dstSubresource;
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copyRegion.imageSubresource = dstSubresource;
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@ -741,7 +740,7 @@ namespace dxvk {
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copyRegion.imageExtent = dstExtent;
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copyRegion.imageExtent = dstExtent;
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m_cmd->cmdCopyBufferToImage(
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m_cmd->cmdCopyBufferToImage(
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srcSlice.handle(),
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srcSlice.handle,
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dstImage->handle(),
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dstImage->handle(),
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dstImageLayoutTransfer,
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dstImageLayoutTransfer,
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1, ©Region);
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1, ©Region);
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@ -762,7 +761,7 @@ namespace dxvk {
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srcBuffer->info().access);
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srcBuffer->info().access);
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m_cmd->trackResource(dstImage);
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m_cmd->trackResource(dstImage);
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m_cmd->trackResource(srcSlice.resource());
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m_cmd->trackResource(srcBuffer->resource());
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}
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}
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@ -866,7 +865,7 @@ namespace dxvk {
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VkExtent3D srcExtent) {
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VkExtent3D srcExtent) {
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this->spillRenderPass();
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this->spillRenderPass();
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auto dstSlice = dstBuffer->subSlice(dstOffset, 0);
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auto dstSlice = dstBuffer->getSliceHandle(dstOffset, 0);
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// We may copy to only one aspect of a depth-stencil image,
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// We may copy to only one aspect of a depth-stencil image,
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// but pipeline barriers need to have all aspect bits set
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// but pipeline barriers need to have all aspect bits set
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@ -892,7 +891,7 @@ namespace dxvk {
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m_transitions.recordCommands(m_cmd);
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m_transitions.recordCommands(m_cmd);
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VkBufferImageCopy copyRegion;
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VkBufferImageCopy copyRegion;
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copyRegion.bufferOffset = dstSlice.offset();
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copyRegion.bufferOffset = dstSlice.offset;
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copyRegion.bufferRowLength = dstExtent.width;
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copyRegion.bufferRowLength = dstExtent.width;
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copyRegion.bufferImageHeight = dstExtent.height;
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copyRegion.bufferImageHeight = dstExtent.height;
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copyRegion.imageSubresource = srcSubresource;
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copyRegion.imageSubresource = srcSubresource;
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@ -902,7 +901,7 @@ namespace dxvk {
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m_cmd->cmdCopyImageToBuffer(
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m_cmd->cmdCopyImageToBuffer(
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srcImage->handle(),
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srcImage->handle(),
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srcImageLayoutTransfer,
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srcImageLayoutTransfer,
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dstSlice.handle(),
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dstSlice.handle,
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1, ©Region);
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1, ©Region);
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m_barriers.accessImage(
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m_barriers.accessImage(
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@ -921,7 +920,7 @@ namespace dxvk {
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dstBuffer->info().access);
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dstBuffer->info().access);
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m_cmd->trackResource(srcImage);
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m_cmd->trackResource(srcImage);
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m_cmd->trackResource(dstSlice.resource());
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m_cmd->trackResource(dstBuffer->resource());
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}
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}
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@ -1021,7 +1020,7 @@ namespace dxvk {
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srcImage->info().access);
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srcImage->info().access);
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m_barriers.accessBuffer(
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m_barriers.accessBuffer(
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dstBuffer->slice(),
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dstBuffer->getSliceHandle(),
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_ACCESS_SHADER_WRITE_BIT,
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VK_ACCESS_SHADER_WRITE_BIT,
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dstBuffer->info().stages,
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dstBuffer->info().stages,
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@ -1037,7 +1036,7 @@ namespace dxvk {
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void DxvkContext::discardBuffer(
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void DxvkContext::discardBuffer(
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const Rc<DxvkBuffer>& buffer) {
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const Rc<DxvkBuffer>& buffer) {
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if (m_barriers.isBufferDirty(buffer->slice(), DxvkAccess::Write))
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if (m_barriers.isBufferDirty(buffer->getSliceHandle(), DxvkAccess::Write))
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this->invalidateBuffer(buffer, buffer->allocPhysicalSlice());
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this->invalidateBuffer(buffer, buffer->allocPhysicalSlice());
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}
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}
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@ -1088,10 +1087,10 @@ namespace dxvk {
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VkDeviceSize offset) {
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VkDeviceSize offset) {
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this->commitComputeState();
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this->commitComputeState();
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auto physicalSlice = m_state.id.argBuffer.physicalSlice()
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auto bufferSlice = m_state.id.argBuffer.getSliceHandle(
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.subSlice(offset, sizeof(VkDispatchIndirectCommand));
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offset, sizeof(VkDispatchIndirectCommand));
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if (m_barriers.isBufferDirty(physicalSlice, DxvkAccess::Read))
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if (m_barriers.isBufferDirty(bufferSlice, DxvkAccess::Read))
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m_barriers.recordCommands(m_cmd);
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m_barriers.recordCommands(m_cmd);
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if (this->validateComputeState()) {
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if (this->validateComputeState()) {
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@ -1101,15 +1100,15 @@ namespace dxvk {
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VK_QUERY_TYPE_PIPELINE_STATISTICS);
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VK_QUERY_TYPE_PIPELINE_STATISTICS);
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m_cmd->cmdDispatchIndirect(
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m_cmd->cmdDispatchIndirect(
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physicalSlice.handle(),
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bufferSlice.handle,
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physicalSlice.offset());
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bufferSlice.offset);
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m_queries.endQueries(m_cmd,
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m_queries.endQueries(m_cmd,
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VK_QUERY_TYPE_PIPELINE_STATISTICS);
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VK_QUERY_TYPE_PIPELINE_STATISTICS);
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this->commitComputePostBarriers();
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this->commitComputePostBarriers();
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m_barriers.accessBuffer(physicalSlice,
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m_barriers.accessBuffer(bufferSlice,
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VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
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VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
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VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
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VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
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m_state.id.argBuffer.bufferInfo().stages,
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m_state.id.argBuffer.bufferInfo().stages,
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@ -1444,30 +1443,30 @@ namespace dxvk {
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// four. Anything else must be copied through a staging buffer.
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// four. Anything else must be copied through a staging buffer.
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// We'll limit the size to 4kB in order to keep command buffers
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// We'll limit the size to 4kB in order to keep command buffers
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// reasonably small, we do not know how much data apps may upload.
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// reasonably small, we do not know how much data apps may upload.
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auto physicalSlice = buffer->subSlice(offset, size);
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auto bufferSlice = buffer->getSliceHandle(offset, size);
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if (m_barriers.isBufferDirty(physicalSlice, DxvkAccess::Write))
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if (m_barriers.isBufferDirty(bufferSlice, DxvkAccess::Write))
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m_barriers.recordCommands(m_cmd);
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m_barriers.recordCommands(m_cmd);
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if ((size <= 4096) && ((size & 0x3) == 0) && ((offset & 0x3) == 0)) {
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if ((size <= 4096) && ((size & 0x3) == 0) && ((offset & 0x3) == 0)) {
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m_cmd->cmdUpdateBuffer(
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m_cmd->cmdUpdateBuffer(
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physicalSlice.handle(),
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bufferSlice.handle,
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physicalSlice.offset(),
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bufferSlice.offset,
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physicalSlice.length(),
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bufferSlice.length,
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data);
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data);
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} else {
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} else {
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auto slice = m_cmd->stagedAlloc(size);
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auto slice = m_cmd->stagedAlloc(size);
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std::memcpy(slice.mapPtr, data, size);
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std::memcpy(slice.mapPtr, data, size);
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m_cmd->stagedBufferCopy(
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m_cmd->stagedBufferCopy(
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physicalSlice.handle(),
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bufferSlice.handle,
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physicalSlice.offset(),
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bufferSlice.offset,
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physicalSlice.length(),
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bufferSlice.length,
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slice);
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slice);
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}
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}
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m_barriers.accessBuffer(
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m_barriers.accessBuffer(
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physicalSlice,
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bufferSlice,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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buffer->info().stages,
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buffer->info().stages,
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@ -3133,7 +3132,7 @@ namespace dxvk {
|
|||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
||||||
requiresBarrier = m_barriers.isBufferDirty(
|
requiresBarrier = m_barriers.isBufferDirty(
|
||||||
slot.bufferSlice.physicalSlice(), access);
|
slot.bufferSlice.getSliceHandle(), access);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
||||||
@ -3143,7 +3142,7 @@ namespace dxvk {
|
|||||||
|
|
||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
||||||
requiresBarrier = m_barriers.isBufferDirty(
|
requiresBarrier = m_barriers.isBufferDirty(
|
||||||
slot.bufferView->physicalSlice(), access);
|
slot.bufferView->getSliceHandle(), access);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
||||||
@ -3190,7 +3189,7 @@ namespace dxvk {
|
|||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
||||||
m_barriers.accessBuffer(
|
m_barriers.accessBuffer(
|
||||||
slot.bufferSlice.physicalSlice(),
|
slot.bufferSlice.getSliceHandle(),
|
||||||
stages, access,
|
stages, access,
|
||||||
slot.bufferSlice.bufferInfo().stages,
|
slot.bufferSlice.bufferInfo().stages,
|
||||||
slot.bufferSlice.bufferInfo().access);
|
slot.bufferSlice.bufferInfo().access);
|
||||||
@ -3203,7 +3202,7 @@ namespace dxvk {
|
|||||||
|
|
||||||
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
||||||
m_barriers.accessBuffer(
|
m_barriers.accessBuffer(
|
||||||
slot.bufferView->physicalSlice(),
|
slot.bufferView->getSliceHandle(),
|
||||||
stages, access,
|
stages, access,
|
||||||
slot.bufferView->bufferInfo().stages,
|
slot.bufferView->bufferInfo().stages,
|
||||||
slot.bufferView->bufferInfo().access);
|
slot.bufferView->bufferInfo().access);
|
||||||
|
Loading…
Reference in New Issue
Block a user