mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-11-30 22:24:15 +01:00
[dxbc] Added Hull/Domain shader specific structures
This commit is contained in:
parent
f5782cd6cd
commit
173e46e2bd
@ -149,6 +149,66 @@ namespace dxvk {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Hull shader fork/join phase
|
||||
*
|
||||
* Defines a function and built-in variables
|
||||
* for a single fork or join phase sub-program.
|
||||
*/
|
||||
struct DxbcCompilerHsForkJoinPhase {
|
||||
uint32_t functionId = 0;
|
||||
uint32_t instanceCount = 0;
|
||||
uint32_t builtinInstanceId = 0;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Hull shader control point phase
|
||||
*
|
||||
* Defines the function for the control
|
||||
* point phase program of a hull shader.
|
||||
*/
|
||||
struct DxbcCompilerHsControlPointPhase {
|
||||
uint32_t functionId = 0;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Hull shader phase
|
||||
*
|
||||
* Used to identify the current
|
||||
* phase and function ID.
|
||||
*/
|
||||
enum class DxbcCompilerHsPhase : uint32_t {
|
||||
None, ///< No active phase
|
||||
Decl, ///< \c hs_decls
|
||||
ControlPoint, ///< \c hs_control_point_phase
|
||||
Fork, ///< \c hs_fork_phase
|
||||
Join, ///< \c hs_join_phase
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Hull shader-specific structure
|
||||
*/
|
||||
struct DxbcCompilerHsPart {
|
||||
DxbcCompilerHsPhase currPhaseType = DxbcCompilerHsPhase::None;
|
||||
size_t currPhaseId = 0;
|
||||
|
||||
DxbcCompilerHsControlPointPhase cpPhase;
|
||||
std::vector<DxbcCompilerHsForkJoinPhase> forkPhases;
|
||||
std::vector<DxbcCompilerHsForkJoinPhase> joinPhases;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Domain shader-specific structure
|
||||
*/
|
||||
struct DxbcCompilerDsPart {
|
||||
uint32_t functionId = 0;
|
||||
};
|
||||
|
||||
|
||||
enum class DxbcCfgBlockType : uint32_t {
|
||||
If, Loop, Switch,
|
||||
};
|
||||
@ -323,6 +383,8 @@ namespace dxvk {
|
||||
///////////////////////////////////
|
||||
// Shader-specific data structures
|
||||
DxbcCompilerVsPart m_vs;
|
||||
DxbcCompilerHsPart m_hs;
|
||||
DxbcCompilerDsPart m_ds;
|
||||
DxbcCompilerGsPart m_gs;
|
||||
DxbcCompilerPsPart m_ps;
|
||||
DxbcCompilerCsPart m_cs;
|
||||
@ -716,6 +778,7 @@ namespace dxvk {
|
||||
/////////////////////////////////
|
||||
// Shader initialization methods
|
||||
void emitVsInit();
|
||||
void emitHsInit();
|
||||
void emitGsInit();
|
||||
void emitPsInit();
|
||||
void emitCsInit();
|
||||
@ -723,6 +786,7 @@ namespace dxvk {
|
||||
///////////////////////////////
|
||||
// Shader finalization methods
|
||||
void emitVsFinalize();
|
||||
void emitHsFinalize();
|
||||
void emitGsFinalize();
|
||||
void emitPsFinalize();
|
||||
void emitCsFinalize();
|
||||
|
Loading…
Reference in New Issue
Block a user