From 180667ba652be9c305945a38e2a052fb25dc7a8a Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 12 Dec 2017 01:07:27 +0100 Subject: [PATCH] [d3d11] Fixed depth function --- src/d3d11/d3d11_depth_stencil.cpp | 2 +- src/d3d11/meson.build | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_depth_stencil.cpp b/src/d3d11/d3d11_depth_stencil.cpp index 829aae3b0..7be5c5dbf 100644 --- a/src/d3d11/d3d11_depth_stencil.cpp +++ b/src/d3d11/d3d11_depth_stencil.cpp @@ -18,7 +18,7 @@ namespace dxvk { m_state.depthBoundsMax = 1.0f; if (desc.DepthEnable) - DecodeCompareOp(desc.DepthFunc); + m_state.depthCompareOp = DecodeCompareOp(desc.DepthFunc); } diff --git a/src/d3d11/meson.build b/src/d3d11/meson.build index 1a6d7a78d..8a7390315 100644 --- a/src/d3d11/meson.build +++ b/src/d3d11/meson.build @@ -1,6 +1,7 @@ d3d11_src = [ 'd3d11_blend.cpp', 'd3d11_buffer.cpp', + 'd3d11_class_linkage.cpp', 'd3d11_context.cpp', 'd3d11_depth_stencil.cpp', 'd3d11_device.cpp',