diff --git a/src/d3d9/d3d9_common_buffer.cpp b/src/d3d9/d3d9_common_buffer.cpp index 40b406b8b..efa2530fa 100644 --- a/src/d3d9/d3d9_common_buffer.cpp +++ b/src/d3d9/d3d9_common_buffer.cpp @@ -62,7 +62,7 @@ namespace dxvk { if (m_desc.Pool != D3DPOOL_DEFAULT) return D3D9_COMMON_BUFFER_MAP_MODE_BUFFER; - if (!(m_desc.Usage & (D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY))) + if (!(m_desc.Usage & D3DUSAGE_DYNAMIC)) return D3D9_COMMON_BUFFER_MAP_MODE_BUFFER; // Tests show that DISCARD does not work for pure SWVP devices.