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[d3d11] Remove leftover log message
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@ -160,7 +160,6 @@ namespace dxvk {
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HRESULT STDMETHODCALLTYPE D3D11Query::GetData(
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HRESULT STDMETHODCALLTYPE D3D11Query::GetData(
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void* pData,
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void* pData,
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UINT GetDataFlags) {
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UINT GetDataFlags) {
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Logger::info(str::format(m_desc.Query));
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if (m_desc.Query == D3D11_QUERY_EVENT) {
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if (m_desc.Query == D3D11_QUERY_EVENT) {
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const bool signaled = m_event->getStatus() == DxvkEventStatus::Signaled;
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const bool signaled = m_event->getStatus() == DxvkEventStatus::Signaled;
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if (pData != nullptr)
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if (pData != nullptr)
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