From 19d81f1aef0284c417a707c4b5b8730ff24ef709 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 12 Jan 2018 00:43:19 +0100 Subject: [PATCH] [d3d11] Made shader name public for debugging --- src/d3d11/d3d11_shader.h | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/d3d11/d3d11_shader.h b/src/d3d11/d3d11_shader.h index 777013468..0882582eb 100644 --- a/src/d3d11/d3d11_shader.h +++ b/src/d3d11/d3d11_shader.h @@ -35,6 +35,10 @@ namespace dxvk { return m_shader; } + const std::string& GetName() const { + return m_name; + } + private: std::string m_name; @@ -85,6 +89,10 @@ namespace dxvk { return m_module.GetShader(); } + const std::string& GetName() const { + return m_module.GetName(); + } + private: Com m_device;