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Implement D3D11DXGIDevice::EnqueueSetEvent
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@ -3411,8 +3411,9 @@ namespace dxvk {
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HRESULT STDMETHODCALLTYPE D3D11DXGIDevice::EnqueueSetEvent(HANDLE hEvent) {
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Logger::err("D3D11DXGIDevice::EnqueueSetEvent: Not implemented");
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return DXGI_ERROR_UNSUPPORTED;
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auto immediateContext = m_d3d11Device.GetContext();
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immediateContext->Flush1(D3D11_CONTEXT_TYPE_ALL, hEvent);
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return S_OK;
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}
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