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[util] Disable strict DC mode for MGSV again

Not necessary since the resubmitted contexts don't contain mapped buffers.
This commit is contained in:
Philip Rebohle 2019-11-12 00:59:33 +01:00
parent 4f7e7979e3
commit 1ca235d186
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@ -154,7 +154,6 @@ namespace dxvk {
/* Metal Gear Solid 5 */
{ R"(\\mgsvtpp\.exe$)", {{
{ "dxvk.enableOpenVR", "False" },
{ "d3d11.dcSingleUseMode", "False" },
}} },
}};