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[d3d9] Set color space for swap chain image
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@ -866,6 +866,14 @@ namespace dxvk {
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cHud = m_hud,
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cFrameId = m_wctx->frameId
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] (DxvkContext* ctx) {
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// Update back buffer color space as necessary
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if (cSrcView->image()->info().colorSpace != cColorSpace) {
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DxvkImageUsageInfo usage = { };
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usage.colorSpace = cColorSpace;
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ctx->ensureImageCompatibility(cSrcView->image(), usage);
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}
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// Blit back buffer onto Vulkan swap chain
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auto contextObjects = ctx->beginExternalRendering();
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