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[util] Set Cached Dynamic Resources for d3d11 Vindictus

Co-authored-by: NorbertHarangozo <maszek.solutions@gmail.com>
This commit is contained in:
Blisto91 2023-07-23 18:50:04 +02:00 committed by Philip Rebohle
parent b4d87eaac0
commit 1daae75048

View File

@ -409,6 +409,10 @@ namespace dxvk {
{ R"(\\GRW\.exe$)", {{ { R"(\\GRW\.exe$)", {{
{ "d3d11.dcSingleUseMode", "False" }, { "d3d11.dcSingleUseMode", "False" },
}} }, }} },
/* Vindictus d3d11 CPU bound perf */
{ R"(\\Vindictus(_x64)?\.exe$)", {{
{ "d3d11.cachedDynamicResources", "cr" },
}} },
/**********************************************/ /**********************************************/
/* D3D9 GAMES */ /* D3D9 GAMES */