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[util] Set Cached Dynamic Resources for d3d11 Vindictus
Co-authored-by: NorbertHarangozo <maszek.solutions@gmail.com>
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@ -409,6 +409,10 @@ namespace dxvk {
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{ R"(\\GRW\.exe$)", {{
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{ R"(\\GRW\.exe$)", {{
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{ "d3d11.dcSingleUseMode", "False" },
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{ "d3d11.dcSingleUseMode", "False" },
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}} },
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}} },
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/* Vindictus d3d11 CPU bound perf */
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{ R"(\\Vindictus(_x64)?\.exe$)", {{
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{ "d3d11.cachedDynamicResources", "cr" },
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}} },
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/**********************************************/
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/**********************************************/
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/* D3D9 GAMES */
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/* D3D9 GAMES */
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