From 223a4fd18648196d59d0d7ab2e1f9f8a51b35744 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 14 Jul 2022 20:30:39 +0200 Subject: [PATCH] [d3d9] Always assume RADV has fast mulz support All supported Mesa version support this. --- src/d3d9/d3d9_options.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/d3d9/d3d9_options.cpp b/src/d3d9/d3d9_options.cpp index e038bf21..a3944d89 100644 --- a/src/d3d9/d3d9_options.cpp +++ b/src/d3d9/d3d9_options.cpp @@ -91,9 +91,7 @@ namespace dxvk { d3d9FloatEmulation = D3D9FloatEmulation::Enabled; } else { bool hasMulz = adapter != nullptr - && adapter->matchesDriver(VK_DRIVER_ID_MESA_RADV, - VK_MAKE_VERSION(21, 99, 99), - 0); + && adapter->matchesDriver(VK_DRIVER_ID_MESA_RADV, 0, 0); d3d9FloatEmulation = hasMulz ? D3D9FloatEmulation::Strict : D3D9FloatEmulation::Enabled; } }