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[util] Fix app profile grouping
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@ -372,6 +372,21 @@ namespace dxvk {
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{ R"(\\Rockstar Games\\Social Club\\SocialClubHelper\.exe$)", {{
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{ "dxvk.maxChunkSize", "1" },
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}} },
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/* Fallout 76
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* Game tries to be too "smart" and changes sync
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* interval based on performance (in fullscreen)
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* or tries to match (or ratio below) 60fps
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* (in windowed).
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*
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* Ends up getting in a loop where it will switch
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* and start stuttering, or get stuck at targeting
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* 30Hz in fullscreen.
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* Windowed mode being locked to 60fps as well is
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* pretty suboptimal...
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*/
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{ R"(\\Fallout76\.exe$)", {{
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{ "dxgi.syncInterval", "1" },
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}} },
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/**********************************************/
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/* D3D9 GAMES */
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@ -731,14 +746,6 @@ namespace dxvk {
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{ R"(\\bf10\.exe$)", {{
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{ "d3d9.maxFrameRate", "60" },
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}} },
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/* WILD HEARTS™️ *
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* D3D12 title using D3D11 device for *
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* media texture creation, whereby a large *
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* chunk size only slows down media *
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* initialization */
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{ R"(\\WILD HEARTS(_Trial)?\.exe$)", {{
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{ "dxvk.maxChunkSize", "4" },
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}} },
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/* Codename Panzers Phase One/Two *
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* Main menu won't render after intros */
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{ R"(\\(PANZERS|PANZERS_Phase_2)\.exe$)", {{
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@ -754,21 +761,6 @@ namespace dxvk {
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{ R"(\\eldorado\.exe$)", {{
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{ "d3d9.floatEmulation", "Strict" },
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}} },
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/* Fallout 76
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* Game tries to be too "smart" and changes sync
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* interval based on performance (in fullscreen)
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* or tries to match (or ratio below) 60fps
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* (in windowed).
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*
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* Ends up getting in a loop where it will switch
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* and start stuttering, or get stuck at targeting
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* 30Hz in fullscreen.
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* Windowed mode being locked to 60fps as well is
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* pretty suboptimal...
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*/
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{ R"(\\Fallout76\.exe$)", {{
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{ "dxgi.syncInterval", "1" },
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}} },
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/* Injustice: Gods Among Us *
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* Locks a buffer that's still in use */
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{ R"(\\injustice\.exe$)", {{
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@ -784,6 +776,14 @@ namespace dxvk {
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{ R"(\\Diablo IV\.exe$)", {{
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{ "dxgi.nvapiHack", "False" },
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}} },
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/* WILD HEARTS™️ *
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* D3D12 title using D3D11 device for *
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* media texture creation, whereby a large *
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* chunk size only slows down media *
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* initialization */
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{ R"(\\WILD HEARTS(_Trial)?\.exe$)", {{
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{ "dxvk.maxChunkSize", "4" },
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}} },
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}};
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