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mirror of https://github.com/doitsujin/dxvk.git synced 2025-04-01 09:25:24 +02:00

[dxvk] Don't create shader modules in swapchain blitter

This commit is contained in:
Philip Rebohle 2025-03-23 22:18:43 +01:00
parent 0e140a3613
commit 2653aa9fba
2 changed files with 12 additions and 34 deletions

View File

@ -33,15 +33,6 @@ namespace dxvk {
for (const auto& p : m_cursorPipelines) for (const auto& p : m_cursorPipelines)
vk->vkDestroyPipeline(vk->device(), p.second, nullptr); vk->vkDestroyPipeline(vk->device(), p.second, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderVsBlit.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderFsBlit.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderFsCopy.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderFsMsBlit.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderFsMsResolve.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderVsCursor.stageInfo.module, nullptr);
vk->vkDestroyShaderModule(vk->device(), m_shaderFsCursor.stageInfo.module, nullptr);
vk->vkDestroyPipelineLayout(vk->device(), m_pipelineLayout, nullptr); vk->vkDestroyPipelineLayout(vk->device(), m_pipelineLayout, nullptr);
vk->vkDestroyDescriptorSetLayout(vk->device(), m_setLayout, nullptr); vk->vkDestroyDescriptorSetLayout(vk->device(), m_setLayout, nullptr);
@ -743,31 +734,31 @@ namespace dxvk {
void DxvkSwapchainBlitter::createShaders() { void DxvkSwapchainBlitter::createShaders() {
createShaderModule(m_shaderVsBlit, VK_SHADER_STAGE_VERTEX_BIT, initShader(m_shaderVsBlit, VK_SHADER_STAGE_VERTEX_BIT,
sizeof(dxvk_present_vert), dxvk_present_vert); sizeof(dxvk_present_vert), dxvk_present_vert);
createShaderModule(m_shaderFsBlit, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsBlit, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_present_frag_blit), dxvk_present_frag_blit); sizeof(dxvk_present_frag_blit), dxvk_present_frag_blit);
createShaderModule(m_shaderFsCopy, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsCopy, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_present_frag), dxvk_present_frag); sizeof(dxvk_present_frag), dxvk_present_frag);
createShaderModule(m_shaderFsMsBlit, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsMsBlit, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_present_frag_ms_blit), dxvk_present_frag_ms_blit); sizeof(dxvk_present_frag_ms_blit), dxvk_present_frag_ms_blit);
if (m_device->features().amdShaderFragmentMask) { if (m_device->features().amdShaderFragmentMask) {
createShaderModule(m_shaderFsMsResolve, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsMsResolve, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_present_frag_ms_amd), dxvk_present_frag_ms_amd); sizeof(dxvk_present_frag_ms_amd), dxvk_present_frag_ms_amd);
} else { } else {
createShaderModule(m_shaderFsMsResolve, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsMsResolve, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_present_frag_ms), dxvk_present_frag_ms); sizeof(dxvk_present_frag_ms), dxvk_present_frag_ms);
} }
createShaderModule(m_shaderVsCursor, VK_SHADER_STAGE_VERTEX_BIT, initShader(m_shaderVsCursor, VK_SHADER_STAGE_VERTEX_BIT,
sizeof(dxvk_cursor_vert), dxvk_cursor_vert); sizeof(dxvk_cursor_vert), dxvk_cursor_vert);
createShaderModule(m_shaderFsCursor, VK_SHADER_STAGE_FRAGMENT_BIT, initShader(m_shaderFsCursor, VK_SHADER_STAGE_FRAGMENT_BIT,
sizeof(dxvk_cursor_frag), dxvk_cursor_frag); sizeof(dxvk_cursor_frag), dxvk_cursor_frag);
} }
void DxvkSwapchainBlitter::createShaderModule( void DxvkSwapchainBlitter::initShader(
ShaderModule& shader, ShaderModule& shader,
VkShaderStageFlagBits stage, VkShaderStageFlagBits stage,
size_t size, size_t size,
@ -775,22 +766,9 @@ namespace dxvk {
shader.moduleInfo.codeSize = size; shader.moduleInfo.codeSize = size;
shader.moduleInfo.pCode = code; shader.moduleInfo.pCode = code;
shader.stageInfo.pNext = &shader.moduleInfo;
shader.stageInfo.stage = stage; shader.stageInfo.stage = stage;
shader.stageInfo.pName = "main"; shader.stageInfo.pName = "main";
if (m_device->features().khrMaintenance5.maintenance5
|| m_device->features().extGraphicsPipelineLibrary.graphicsPipelineLibrary) {
shader.stageInfo.pNext = &shader.moduleInfo;
return;
}
auto vk = m_device->vkd();
VkResult vr = vk->vkCreateShaderModule(vk->device(),
&shader.moduleInfo, nullptr, &shader.stageInfo.module);
if (vr != VK_SUCCESS)
throw DxvkError(str::format("Failed to create swap chain blit shader module: ", vr));
} }

View File

@ -290,7 +290,7 @@ namespace dxvk {
void createShaders(); void createShaders();
void createShaderModule( void initShader(
ShaderModule& shader, ShaderModule& shader,
VkShaderStageFlagBits stage, VkShaderStageFlagBits stage,
size_t size, size_t size,
@ -321,4 +321,4 @@ namespace dxvk {
}; };
} }