mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 09:23:53 +01:00
[d3d11] Use new resource view binding methods
This commit is contained in:
parent
317850e16f
commit
28ecf8268d
@ -3323,16 +3323,34 @@ namespace dxvk {
|
||||
void D3D11CommonContext<ContextType>::BindShaderResource(
|
||||
UINT Slot,
|
||||
D3D11ShaderResourceView* pResource) {
|
||||
if (pResource) {
|
||||
if (pResource->GetViewInfo().Dimension != D3D11_RESOURCE_DIMENSION_BUFFER) {
|
||||
EmitCs([
|
||||
cSlotId = Slot,
|
||||
cImageView = pResource != nullptr ? pResource->GetImageView() : nullptr,
|
||||
cBufferView = pResource != nullptr ? pResource->GetBufferView() : nullptr
|
||||
cView = pResource->GetImageView()
|
||||
] (DxvkContext* ctx) mutable {
|
||||
VkShaderStageFlagBits stage = GetShaderStage(ShaderStage);
|
||||
ctx->bindResourceView(stage, cSlotId,
|
||||
Forwarder::move(cImageView),
|
||||
Forwarder::move(cBufferView));
|
||||
ctx->bindResourceImageView(stage, cSlotId,
|
||||
Forwarder::move(cView));
|
||||
});
|
||||
} else {
|
||||
EmitCs([
|
||||
cSlotId = Slot,
|
||||
cView = pResource->GetBufferView()
|
||||
] (DxvkContext* ctx) mutable {
|
||||
VkShaderStageFlagBits stage = GetShaderStage(ShaderStage);
|
||||
ctx->bindResourceBufferView(stage, cSlotId,
|
||||
Forwarder::move(cView));
|
||||
});
|
||||
}
|
||||
} else {
|
||||
EmitCs([
|
||||
cSlotId = Slot
|
||||
] (DxvkContext* ctx) {
|
||||
VkShaderStageFlagBits stage = GetShaderStage(ShaderStage);
|
||||
ctx->bindResourceImageView(stage, cSlotId, nullptr);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -3343,17 +3361,18 @@ namespace dxvk {
|
||||
D3D11UnorderedAccessView* pUav,
|
||||
UINT CtrSlot,
|
||||
UINT Counter) {
|
||||
if (pUav) {
|
||||
if (pUav->GetViewInfo().Dimension == D3D11_RESOURCE_DIMENSION_BUFFER) {
|
||||
EmitCs([
|
||||
cUavSlotId = UavSlot,
|
||||
cCtrSlotId = CtrSlot,
|
||||
cImageView = pUav != nullptr ? pUav->GetImageView() : nullptr,
|
||||
cBufferView = pUav != nullptr ? pUav->GetBufferView() : nullptr,
|
||||
cCounterSlice = pUav != nullptr ? pUav->GetCounterSlice() : DxvkBufferSlice(),
|
||||
cBufferView = pUav->GetBufferView(),
|
||||
cCounterSlice = pUav->GetCounterSlice(),
|
||||
cCounterValue = Counter
|
||||
] (DxvkContext* ctx) mutable {
|
||||
VkShaderStageFlags stages = ShaderStage == DxbcProgramType::PixelShader
|
||||
? VK_SHADER_STAGE_ALL_GRAPHICS
|
||||
: VK_SHADER_STAGE_COMPUTE_BIT;
|
||||
VkShaderStageFlags stages = ShaderStage == DxbcProgramType::ComputeShader
|
||||
? VK_SHADER_STAGE_COMPUTE_BIT
|
||||
: VK_SHADER_STAGE_ALL_GRAPHICS;
|
||||
|
||||
if (cCounterSlice.defined() && cCounterValue != ~0u) {
|
||||
ctx->updateBuffer(
|
||||
@ -3363,12 +3382,39 @@ namespace dxvk {
|
||||
&cCounterValue);
|
||||
}
|
||||
|
||||
ctx->bindResourceView(stages, cUavSlotId,
|
||||
Forwarder::move(cImageView),
|
||||
ctx->bindResourceBufferView(stages, cUavSlotId,
|
||||
Forwarder::move(cBufferView));
|
||||
ctx->bindResourceBuffer(stages, cCtrSlotId,
|
||||
Forwarder::move(cCounterSlice));
|
||||
});
|
||||
} else {
|
||||
EmitCs([
|
||||
cUavSlotId = UavSlot,
|
||||
cCtrSlotId = CtrSlot,
|
||||
cImageView = pUav->GetImageView()
|
||||
] (DxvkContext* ctx) mutable {
|
||||
VkShaderStageFlags stages = ShaderStage == DxbcProgramType::ComputeShader
|
||||
? VK_SHADER_STAGE_COMPUTE_BIT
|
||||
: VK_SHADER_STAGE_ALL_GRAPHICS;
|
||||
|
||||
ctx->bindResourceImageView(stages, cUavSlotId,
|
||||
Forwarder::move(cImageView));
|
||||
ctx->bindResourceBuffer(stages, cCtrSlotId, DxvkBufferSlice());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
EmitCs([
|
||||
cUavSlotId = UavSlot,
|
||||
cCtrSlotId = CtrSlot
|
||||
] (DxvkContext* ctx) {
|
||||
VkShaderStageFlags stages = ShaderStage == DxbcProgramType::ComputeShader
|
||||
? VK_SHADER_STAGE_COMPUTE_BIT
|
||||
: VK_SHADER_STAGE_ALL_GRAPHICS;
|
||||
|
||||
ctx->bindResourceImageView(stages, cUavSlotId, nullptr);
|
||||
ctx->bindResourceBuffer(stages, cCtrSlotId, DxvkBufferSlice());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -3883,7 +3929,7 @@ namespace dxvk {
|
||||
auto srvSlotId = computeSrvBinding(programType, 0);
|
||||
|
||||
for (uint32_t j = 0; j < cUsedBindings.stages[i].srvCount; j++)
|
||||
ctx->bindResourceView(stage, srvSlotId + j, nullptr, nullptr);
|
||||
ctx->bindResourceImageView(stage, srvSlotId + j, nullptr);
|
||||
|
||||
// Unbind texture samplers
|
||||
auto samplerSlotId = computeSamplerBinding(programType, 0);
|
||||
@ -3902,7 +3948,7 @@ namespace dxvk {
|
||||
auto ctrSlotId = computeUavCounterBinding(programType, 0);
|
||||
|
||||
for (uint32_t j = 0; j < cUsedBindings.stages[i].uavCount; j++) {
|
||||
ctx->bindResourceView(stages, uavSlotId, nullptr, nullptr);
|
||||
ctx->bindResourceImageView(stages, uavSlotId, nullptr);
|
||||
ctx->bindResourceBuffer(stages, ctrSlotId, DxvkBufferSlice());
|
||||
}
|
||||
}
|
||||
|
@ -1298,14 +1298,14 @@ namespace dxvk {
|
||||
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, 1, Rc<DxvkSampler>(m_sampler));
|
||||
|
||||
for (uint32_t i = 0; i < cViews.size(); i++)
|
||||
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, 2 + i, Rc<DxvkImageView>(cViews[i]), nullptr);
|
||||
ctx->bindResourceImageView(VK_SHADER_STAGE_FRAGMENT_BIT, 2 + i, Rc<DxvkImageView>(cViews[i]));
|
||||
|
||||
ctx->draw(3, 1, 0, 0);
|
||||
|
||||
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, 1, nullptr);
|
||||
|
||||
for (uint32_t i = 0; i < cViews.size(); i++)
|
||||
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, 2 + i, nullptr, nullptr);
|
||||
ctx->bindResourceImageView(VK_SHADER_STAGE_FRAGMENT_BIT, 2 + i, nullptr);
|
||||
});
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user