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[dxvk] Introduce performClear helper

This commit is contained in:
Philip Rebohle 2020-05-01 16:11:46 +02:00
parent 46f860f93e
commit 2967f567d8
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 140 additions and 125 deletions

View File

@ -571,36 +571,6 @@ namespace dxvk {
VkClearValue clearValue) {
this->updateFramebuffer();
// Prepare attachment ops
DxvkColorAttachmentOps colorOp;
colorOp.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
colorOp.loadLayout = imageView->imageInfo().layout;
colorOp.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorOp.storeLayout = imageView->imageInfo().layout;
DxvkDepthAttachmentOps depthOp;
depthOp.loadOpD = VK_ATTACHMENT_LOAD_OP_LOAD;
depthOp.loadOpS = VK_ATTACHMENT_LOAD_OP_LOAD;
depthOp.loadLayout = imageView->imageInfo().layout;
depthOp.storeOpD = VK_ATTACHMENT_STORE_OP_STORE;
depthOp.storeOpS = VK_ATTACHMENT_STORE_OP_STORE;
depthOp.storeLayout = imageView->imageInfo().layout;
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT)
colorOp.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects & VK_IMAGE_ASPECT_DEPTH_BIT)
depthOp.loadOpD = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects & VK_IMAGE_ASPECT_STENCIL_BIT)
depthOp.loadOpS = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects == imageView->info().aspect
&& imageView->imageInfo().type != VK_IMAGE_TYPE_3D) {
colorOp.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
depthOp.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
// Make sure the color components are ordered correctly
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
clearValue.color = util::swizzleClearColor(clearValue.color,
@ -614,103 +584,11 @@ namespace dxvk {
if (m_state.om.framebuffer->isFullSize(imageView) && this->checkFramebufferBarrier().isClear())
attachmentIndex = m_state.om.framebuffer->findAttachment(imageView);
if (attachmentIndex < 0) {
if (attachmentIndex < 0)
this->spillRenderPass();
if (m_execBarriers.isImageDirty(
imageView->image(),
imageView->imageSubresources(),
DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd);
// Set up and bind a temporary framebuffer
DxvkRenderTargets attachments;
DxvkRenderPassOps ops;
VkPipelineStageFlags clearStages = 0;
VkAccessFlags clearAccess = 0;
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
clearStages |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
clearAccess |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
attachments.color[0].view = imageView;
attachments.color[0].layout = imageView->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
ops.colorOps[0] = colorOp;
} else {
clearStages |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
clearAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
attachments.depth.view = imageView;
attachments.depth.layout = imageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
ops.depthOps = depthOp;
}
this->renderPassBindFramebuffer(
m_device->createFramebuffer(attachments),
ops, 1, &clearValue);
this->renderPassUnbindFramebuffer();
m_execBarriers.accessImage(
imageView->image(),
imageView->imageSubresources(),
imageView->imageInfo().layout,
clearStages, clearAccess,
imageView->imageInfo().layout,
imageView->imageInfo().stages,
imageView->imageInfo().access);
} else if (m_flags.test(DxvkContextFlag::GpRenderPassBound)) {
// Clear the attachment in quesion. For color images,
// the attachment index for the current subpass is
// equal to the render pass attachment index.
VkClearAttachment clearInfo;
clearInfo.aspectMask = clearAspects;
clearInfo.colorAttachment = attachmentIndex;
clearInfo.clearValue = clearValue;
VkClearRect clearRect;
clearRect.rect.offset.x = 0;
clearRect.rect.offset.y = 0;
clearRect.rect.extent.width = imageView->mipLevelExtent(0).width;
clearRect.rect.extent.height = imageView->mipLevelExtent(0).height;
clearRect.baseArrayLayer = 0;
clearRect.layerCount = imageView->info().numLayers;
m_cmd->cmdClearAttachments(1, &clearInfo, 1, &clearRect);
} else {
// Perform the clear when starting the render pass
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
m_state.om.renderPassOps.colorOps[attachmentIndex] = colorOp;
m_state.om.clearValues[attachmentIndex].color = clearValue.color;
}
if (clearAspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
m_state.om.renderPassOps.depthOps.loadOpD = depthOp.loadOpD;
m_state.om.renderPassOps.depthOps.storeOpD = depthOp.storeOpD;
m_state.om.clearValues[attachmentIndex].depthStencil.depth = clearValue.depthStencil.depth;
}
if (clearAspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
m_state.om.renderPassOps.depthOps.loadOpS = depthOp.loadOpS;
m_state.om.renderPassOps.depthOps.storeOpS = depthOp.storeOpS;
m_state.om.clearValues[attachmentIndex].depthStencil.stencil = clearValue.depthStencil.stencil;
}
if (clearAspects & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
m_state.om.renderPassOps.depthOps.loadLayout = depthOp.loadLayout;
m_state.om.renderPassOps.depthOps.storeLayout = depthOp.storeLayout;
if (m_state.om.renderPassOps.depthOps.loadOpD == VK_ATTACHMENT_LOAD_OP_CLEAR
&& m_state.om.renderPassOps.depthOps.loadOpS == VK_ATTACHMENT_LOAD_OP_CLEAR)
m_state.om.renderPassOps.depthOps.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
m_flags.set(DxvkContextFlag::GpClearRenderTargets);
}
this->performClear(imageView, attachmentIndex, clearAspects, clearValue);
}
@ -1823,6 +1701,137 @@ namespace dxvk {
}
void DxvkContext::performClear(
const Rc<DxvkImageView>& imageView,
int32_t attachmentIndex,
VkImageAspectFlags clearAspects,
VkClearValue clearValue) {
DxvkColorAttachmentOps colorOp;
colorOp.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
colorOp.loadLayout = imageView->imageInfo().layout;
colorOp.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorOp.storeLayout = imageView->imageInfo().layout;
DxvkDepthAttachmentOps depthOp;
depthOp.loadOpD = VK_ATTACHMENT_LOAD_OP_LOAD;
depthOp.loadOpS = VK_ATTACHMENT_LOAD_OP_LOAD;
depthOp.loadLayout = imageView->imageInfo().layout;
depthOp.storeOpD = VK_ATTACHMENT_STORE_OP_STORE;
depthOp.storeOpS = VK_ATTACHMENT_STORE_OP_STORE;
depthOp.storeLayout = imageView->imageInfo().layout;
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT)
colorOp.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects & VK_IMAGE_ASPECT_DEPTH_BIT)
depthOp.loadOpD = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects & VK_IMAGE_ASPECT_STENCIL_BIT)
depthOp.loadOpS = VK_ATTACHMENT_LOAD_OP_CLEAR;
if (clearAspects == imageView->info().aspect
&& imageView->imageInfo().type != VK_IMAGE_TYPE_3D) {
colorOp.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
depthOp.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
if (attachmentIndex < 0) {
if (m_execBarriers.isImageDirty(
imageView->image(),
imageView->imageSubresources(),
DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd);
// Set up and bind a temporary framebuffer
DxvkRenderTargets attachments;
DxvkRenderPassOps ops;
VkPipelineStageFlags clearStages = 0;
VkAccessFlags clearAccess = 0;
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
clearStages |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
clearAccess |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
attachments.color[0].view = imageView;
attachments.color[0].layout = imageView->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
ops.colorOps[0] = colorOp;
} else {
clearStages |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
clearAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
attachments.depth.view = imageView;
attachments.depth.layout = imageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
ops.depthOps = depthOp;
}
this->renderPassBindFramebuffer(
m_device->createFramebuffer(attachments),
ops, 1, &clearValue);
this->renderPassUnbindFramebuffer();
m_execBarriers.accessImage(
imageView->image(),
imageView->imageSubresources(),
imageView->imageInfo().layout,
clearStages, clearAccess,
imageView->imageInfo().layout,
imageView->imageInfo().stages,
imageView->imageInfo().access);
} else if (m_flags.test(DxvkContextFlag::GpRenderPassBound)) {
// Clear the attachment in quesion. For color images,
// the attachment index for the current subpass is
// equal to the render pass attachment index.
VkClearAttachment clearInfo;
clearInfo.aspectMask = clearAspects;
clearInfo.colorAttachment = attachmentIndex;
clearInfo.clearValue = clearValue;
VkClearRect clearRect;
clearRect.rect.offset.x = 0;
clearRect.rect.offset.y = 0;
clearRect.rect.extent.width = imageView->mipLevelExtent(0).width;
clearRect.rect.extent.height = imageView->mipLevelExtent(0).height;
clearRect.baseArrayLayer = 0;
clearRect.layerCount = imageView->info().numLayers;
m_cmd->cmdClearAttachments(1, &clearInfo, 1, &clearRect);
} else {
// Perform the clear when starting the render pass
if (clearAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
m_state.om.renderPassOps.colorOps[attachmentIndex] = colorOp;
m_state.om.clearValues[attachmentIndex].color = clearValue.color;
}
if (clearAspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
m_state.om.renderPassOps.depthOps.loadOpD = depthOp.loadOpD;
m_state.om.renderPassOps.depthOps.storeOpD = depthOp.storeOpD;
m_state.om.clearValues[attachmentIndex].depthStencil.depth = clearValue.depthStencil.depth;
}
if (clearAspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
m_state.om.renderPassOps.depthOps.loadOpS = depthOp.loadOpS;
m_state.om.renderPassOps.depthOps.storeOpS = depthOp.storeOpS;
m_state.om.clearValues[attachmentIndex].depthStencil.stencil = clearValue.depthStencil.stencil;
}
if (clearAspects & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
m_state.om.renderPassOps.depthOps.loadLayout = depthOp.loadLayout;
m_state.om.renderPassOps.depthOps.storeLayout = depthOp.storeLayout;
if (m_state.om.renderPassOps.depthOps.loadOpD == VK_ATTACHMENT_LOAD_OP_CLEAR
&& m_state.om.renderPassOps.depthOps.loadOpS == VK_ATTACHMENT_LOAD_OP_CLEAR)
m_state.om.renderPassOps.depthOps.loadLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
m_flags.set(DxvkContextFlag::GpClearRenderTargets);
}
}
void DxvkContext::updateBuffer(
const Rc<DxvkBuffer>& buffer,
VkDeviceSize offset,

View File

@ -1113,6 +1113,12 @@ namespace dxvk {
VkResolveModeFlagBitsKHR depthMode,
VkResolveModeFlagBitsKHR stencilMode);
void performClear(
const Rc<DxvkImageView>& imageView,
int32_t attachmentIndex,
VkImageAspectFlags clearAspects,
VkClearValue clearValue);
void updatePredicate(
const DxvkBufferSliceHandle& predicate,
const DxvkGpuQueryHandle& query);