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[dxvk] Enable uniformBufferStandardLayout feature
Core and required in Vulkan 1.2, but keep it optional anyway for now since we're not really doing anything critical with it.
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@ -353,6 +353,10 @@ namespace dxvk {
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// Required for proper GPU synchronization
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enabledFeatures.vk12.timelineSemaphore = VK_TRUE;
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// Used for better constant array packing in some cases
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enabledFeatures.vk12.uniformBufferStandardLayout =
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m_deviceFeatures.vk12.uniformBufferStandardLayout;
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// Only enable the base image robustness feature if robustness 2 isn't
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// supported, since this is only a subset of what we actually want.
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enabledFeatures.vk13.robustImageAccess =
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