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[util] Enable cached vertex buffers for Kenshi
Improves the games performance when CPU bound.
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@ -425,6 +425,11 @@ namespace dxvk {
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{ R"(\\HoloCure\.exe$)", {{
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{ R"(\\HoloCure\.exe$)", {{
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{ "dxgi.useMonitorFallback", "True" },
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{ "dxgi.useMonitorFallback", "True" },
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}} },
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}} },
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/* Kenshi *
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* Helps CPU bound performance */
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{ R"(\\kenshi_x64\.exe$)", {{
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{ "d3d11.cachedDynamicResources", "v" },
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}} },
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/**********************************************/
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/**********************************************/
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/* D3D9 GAMES */
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/* D3D9 GAMES */
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