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[native] Add extra definitions needed for D3DCompiler
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@ -96,7 +96,18 @@ typedef HANDLE HWND;
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typedef HANDLE HKEY;
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typedef HANDLE HKEY;
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typedef DWORD COLORREF;
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typedef DWORD COLORREF;
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#if INTPTR_MAX == INT64_MAX
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typedef int64_t INT_PTR;
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typedef uint64_t UINT_PTR;
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#else
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typedef int32_t INT_PTR;
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typedef uint32_t UINT_PTR;
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#endif
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typedef INT_PTR* PINT_PTR;
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typedef UINT_PTR* PUINT_PTR;
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typedef char* LPSTR;
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typedef char* LPSTR;
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typedef wchar_t* LPWSTR;
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typedef const char* LPCSTR;
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typedef const char* LPCSTR;
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typedef const wchar_t* LPCWSTR;
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typedef const wchar_t* LPCWSTR;
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