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mirror of https://github.com/doitsujin/dxvk.git synced 2024-11-29 10:24:10 +01:00

[build] Use native Vulkan ABI for winelib builds (#520)

Allows 32-bit winelib builds to run.
This commit is contained in:
jacekcw 2018-08-17 19:55:37 +02:00 committed by Philip Rebohle
parent 55632c6b61
commit 2ff614b241
3 changed files with 32 additions and 5 deletions

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@ -26,7 +26,7 @@ else
endif
if meson.get_cross_property('winelib', false)
lib_vulkan = declare_dependency(link_args: [ '-lvulkan-1' ])
lib_vulkan = declare_dependency(link_args: [ '-lwinevulkan' ])
lib_d3d11 = declare_dependency(link_args: [ '-ld3d11' ])
lib_dxgi = declare_dependency(link_args: [ '-ldxgi' ])
lib_d3dcompiler_43 = declare_dependency(link_args: [ '-L'+dxvk_library_path, '-ld3dcompiler_43' ])

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@ -1,9 +1,21 @@
#include "dxvk_vulkan_loader.h"
namespace dxvk::vk {
#if defined(__WINE__)
extern "C"
PFN_vkVoidFunction native_vkGetInstanceProcAddrWINE(VkInstance instance, const char *name);
static const PFN_vkGetInstanceProcAddr GetInstanceProcAddr = native_vkGetInstanceProcAddrWINE;
#else
static const PFN_vkGetInstanceProcAddr GetInstanceProcAddr = vkGetInstanceProcAddr;
#endif
PFN_vkVoidFunction LibraryLoader::sym(const char* name) const {
return ::vkGetInstanceProcAddr(nullptr, name);
return dxvk::vk::GetInstanceProcAddr(nullptr, name);
}
@ -12,13 +24,13 @@ namespace dxvk::vk {
PFN_vkVoidFunction InstanceLoader::sym(const char* name) const {
return ::vkGetInstanceProcAddr(m_instance, name);
return dxvk::vk::GetInstanceProcAddr(m_instance, name);
}
DeviceLoader::DeviceLoader(VkInstance instance, VkDevice device)
: m_getDeviceProcAddr(reinterpret_cast<PFN_vkGetDeviceProcAddr>(
::vkGetInstanceProcAddr(instance, "vkGetDeviceProcAddr"))),
dxvk::vk::GetInstanceProcAddr(instance, "vkGetDeviceProcAddr"))),
m_device(device) { }

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@ -1,8 +1,23 @@
#pragma once
/*
* In 32-bit winelib build, alignment of Vulkan structures may be different than what
* native C++ compiler expects. Wine exposes an extension, intended for winelib
* applications, that exposes native Vulkan APIs with win32 additions, but using
* native ABI.
*/
#ifdef __WINE__
#pragma push_macro("_WIN32")
#undef _WIN32
#endif
#define VK_USE_PLATFORM_WIN32_KHR 1
#include <vulkan/vulkan.h>
#ifdef __WINE__
#pragma pop_macro("_WIN32")
#endif
#define VULKAN_FN(name) \
VulkanFn<::PFN_ ## name> name = sym(#name)