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package-native.sh should force libdisplay-info subproject
This ensures that the script produces a build similar to the default steamrt build, even if libdisplay-info is available on the build system root.
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@ -63,6 +63,7 @@ function build_arch {
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--bindir "$2" \
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--libdir "$2" \
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-Dbuild_id=$opt_buildid \
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--force-fallback-for=libdisplay-info \
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"$DXVK_BUILD_DIR/build.$1"
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cd "$DXVK_BUILD_DIR/build.$1"
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