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[util] Use cached constant buffers for Armored Warfare
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@ -230,6 +230,10 @@ namespace dxvk {
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{ R"(\\SGWContracts\.exe$)", {{
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{ R"(\\SGWContracts\.exe$)", {{
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{ "d3d11.cachedDynamicResources", "a" },
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{ "d3d11.cachedDynamicResources", "a" },
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}} },
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}} },
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/* Armored Warfare */
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{ R"(\\armoredwarfare\.exe$)", {{
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{ "d3d11.cachedDynamicResources", "c" },
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}} },
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/* Shadow of the Tomb Raider - invariant *
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/* Shadow of the Tomb Raider - invariant *
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* position breaks character rendering on NV */
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* position breaks character rendering on NV */
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{ R"(\\SOTTR\.exe$)", {{
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{ R"(\\SOTTR\.exe$)", {{
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