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[d3d11,dxbc] Rework check for TypedUAVLoadAdditionalFormats
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653a98f01b
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3717922381
@ -1681,10 +1681,9 @@ namespace dxvk {
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return E_INVALIDARG;
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return E_INVALIDARG;
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const auto& extensions = m_dxvkDevice->extensions();
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const auto& extensions = m_dxvkDevice->extensions();
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const auto& features = m_dxvkDevice->features();
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info->PSSpecifiedStencilRefSupported = extensions.extShaderStencilExport;
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info->PSSpecifiedStencilRefSupported = extensions.extShaderStencilExport;
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info->TypedUAVLoadAdditionalFormats = features.core.features.shaderStorageImageReadWithoutFormat;
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info->TypedUAVLoadAdditionalFormats = m_dxbcOptions.supportsTypedUavLoadExtended;
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info->ROVsSupported = FALSE;
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info->ROVsSupported = FALSE;
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info->ConservativeRasterizationTier = D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED;
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info->ConservativeRasterizationTier = D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED;
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info->MapOnDefaultTextures = TRUE;
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info->MapOnDefaultTextures = TRUE;
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@ -1977,7 +1976,6 @@ namespace dxvk {
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enabled.core.features.multiDrawIndirect = VK_TRUE;
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enabled.core.features.multiDrawIndirect = VK_TRUE;
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enabled.core.features.shaderFloat64 = supported.core.features.shaderFloat64;
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enabled.core.features.shaderFloat64 = supported.core.features.shaderFloat64;
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enabled.core.features.shaderInt64 = supported.core.features.shaderInt64;
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enabled.core.features.shaderInt64 = supported.core.features.shaderInt64;
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enabled.core.features.shaderStorageImageReadWithoutFormat = supported.core.features.shaderStorageImageReadWithoutFormat;
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enabled.core.features.tessellationShader = VK_TRUE;
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enabled.core.features.tessellationShader = VK_TRUE;
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}
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}
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@ -876,7 +876,7 @@ namespace dxvk {
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const bool isUav = ins.op == DxbcOpcode::DclUavTyped;
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const bool isUav = ins.op == DxbcOpcode::DclUavTyped;
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if (isUav) {
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if (isUav) {
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if (m_moduleInfo.options.useStorageImageReadWithoutFormat)
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if (m_moduleInfo.options.supportsTypedUavLoadR32)
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m_module.enableCapability(spv::CapabilityStorageImageReadWithoutFormat);
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m_module.enableCapability(spv::CapabilityStorageImageReadWithoutFormat);
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m_module.enableCapability(spv::CapabilityStorageImageWriteWithoutFormat);
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m_module.enableCapability(spv::CapabilityStorageImageWriteWithoutFormat);
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}
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}
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@ -951,7 +951,7 @@ namespace dxvk {
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if (isUav) {
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if (isUav) {
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if ((m_analysis->uavInfos[registerId].accessAtomicOp)
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if ((m_analysis->uavInfos[registerId].accessAtomicOp)
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|| (m_analysis->uavInfos[registerId].accessTypedLoad
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|| (m_analysis->uavInfos[registerId].accessTypedLoad
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&& !m_moduleInfo.options.useStorageImageReadWithoutFormat))
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&& !m_moduleInfo.options.supportsTypedUavLoadR32))
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imageFormat = getScalarImageFormat(sampledType);
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imageFormat = getScalarImageFormat(sampledType);
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}
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}
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@ -17,8 +17,6 @@ namespace dxvk {
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useDepthClipWorkaround
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useDepthClipWorkaround
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= !devFeatures.extDepthClipEnable.depthClipEnable;
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= !devFeatures.extDepthClipEnable.depthClipEnable;
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useStorageImageReadWithoutFormat
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= devFeatures.core.features.shaderStorageImageReadWithoutFormat;
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useSubgroupOpsForAtomicCounters
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useSubgroupOpsForAtomicCounters
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= (devInfo.vk11.subgroupSupportedStages & VK_SHADER_STAGE_COMPUTE_BIT)
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= (devInfo.vk11.subgroupSupportedStages & VK_SHADER_STAGE_COMPUTE_BIT)
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&& (devInfo.vk11.subgroupSupportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
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&& (devInfo.vk11.subgroupSupportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
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@ -29,6 +27,40 @@ namespace dxvk {
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&& (devInfo.vk11.subgroupSupportedStages & VK_SHADER_STAGE_FRAGMENT_BIT)
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&& (devInfo.vk11.subgroupSupportedStages & VK_SHADER_STAGE_FRAGMENT_BIT)
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&& (devInfo.vk11.subgroupSupportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
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&& (devInfo.vk11.subgroupSupportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
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supportsTypedUavLoadR32 = true;
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supportsTypedUavLoadExtended = true;
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static const std::array<std::pair<VkFormat, bool>, 18> s_typedUavFormats = {
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std::make_pair(VK_FORMAT_R32_SFLOAT, false),
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std::make_pair(VK_FORMAT_R32_UINT, false),
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std::make_pair(VK_FORMAT_R32_SINT, false),
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std::make_pair(VK_FORMAT_R32G32B32A32_SFLOAT, true),
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std::make_pair(VK_FORMAT_R32G32B32A32_UINT, true),
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std::make_pair(VK_FORMAT_R32G32B32A32_SINT, true),
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std::make_pair(VK_FORMAT_R16G16B16A16_SFLOAT, true),
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std::make_pair(VK_FORMAT_R16G16B16A16_UINT, true),
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std::make_pair(VK_FORMAT_R16G16B16A16_SINT, true),
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std::make_pair(VK_FORMAT_R8G8B8A8_UNORM, true),
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std::make_pair(VK_FORMAT_R8G8B8A8_UINT, true),
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std::make_pair(VK_FORMAT_R8G8B8A8_SINT, true),
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std::make_pair(VK_FORMAT_R16_SFLOAT, true),
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std::make_pair(VK_FORMAT_R16_UINT, true),
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std::make_pair(VK_FORMAT_R16_SINT, true),
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std::make_pair(VK_FORMAT_R8_UNORM, true),
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std::make_pair(VK_FORMAT_R8_UINT, true),
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std::make_pair(VK_FORMAT_R8_SINT, true),
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};
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for (const auto& f : s_typedUavFormats) {
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DxvkFormatFeatures features = device->getFormatFeatures(f.first);
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VkFormatFeatureFlags2 imgFeatures = features.optimal | features.linear;
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if (!(imgFeatures & VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT)) {
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supportsTypedUavLoadR32 &= f.second;
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supportsTypedUavLoadExtended = false;
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}
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}
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switch (device->config().useRawSsbo) {
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switch (device->config().useRawSsbo) {
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case Tristate::Auto: minSsboAlignment = devInfo.core.properties.limits.minStorageBufferOffsetAlignment; break;
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case Tristate::Auto: minSsboAlignment = devInfo.core.properties.limits.minStorageBufferOffsetAlignment; break;
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case Tristate::True: minSsboAlignment = 4u; break;
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case Tristate::True: minSsboAlignment = 4u; break;
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@ -23,8 +23,10 @@ namespace dxvk {
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// clip device feature is not supported
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// clip device feature is not supported
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bool useDepthClipWorkaround = false;
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bool useDepthClipWorkaround = false;
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/// Use the ShaderImageReadWithoutFormat capability.
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/// Determines whether format qualifiers
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bool useStorageImageReadWithoutFormat = false;
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/// on typed UAV loads are required
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bool supportsTypedUavLoadR32 = false;
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bool supportsTypedUavLoadExtended = false;
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/// Use subgroup operations to reduce the number of
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/// Use subgroup operations to reduce the number of
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/// atomic operations for append/consume buffers.
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/// atomic operations for append/consume buffers.
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