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[dxvk] Fix BDA validation error with dedicated allocations
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@ -405,7 +405,7 @@ namespace dxvk {
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if (hints.test(DxvkMemoryFlag::GpuWritable))
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priority = 1.0f;
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bool dedicated = false;
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bool dedicated = info.dedicated.buffer || info.dedicated.image;
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DxvkDeviceMemory result;
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result.memSize = size;
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