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[d3d11] Increment transfer command counter when initializing UAV counter
Otherwise, we won't clear the counter before it is being used if there are no other transfer commands recorded to the initializer command buffer.
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@ -55,6 +55,7 @@ namespace dxvk {
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return;
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std::lock_guard<std::mutex> lock(m_mutex);
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m_transferCommands += 1;
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const uint32_t zero = 0;
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m_context->updateBuffer(
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