1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-18 20:52:10 +01:00

[d3d11] Advertize support for the ForcedSampleCount rasterizer state

This commit is contained in:
Philip Rebohle 2018-09-18 13:23:28 +02:00
parent 482930f04a
commit 3f47fdab4d
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99

View File

@ -1145,11 +1145,11 @@ namespace dxvk {
// TODO implement, most of these are required for FL 11.1 // TODO implement, most of these are required for FL 11.1
// https://msdn.microsoft.com/en-us/library/windows/desktop/hh404457(v=vs.85).aspx // https://msdn.microsoft.com/en-us/library/windows/desktop/hh404457(v=vs.85).aspx
const DxvkDeviceFeatures& features = m_dxvkDevice->features(); const auto& features = m_dxvkDevice->features();
auto info = static_cast<D3D11_FEATURE_DATA_D3D11_OPTIONS*>(pFeatureSupportData); auto info = static_cast<D3D11_FEATURE_DATA_D3D11_OPTIONS*>(pFeatureSupportData);
info->OutputMergerLogicOp = features.core.features.logicOp; info->OutputMergerLogicOp = features.core.features.logicOp;
info->UAVOnlyRenderingForcedSampleCount = FALSE; info->UAVOnlyRenderingForcedSampleCount = features.core.features.variableMultisampleRate;
info->DiscardAPIsSeenByDriver = TRUE; info->DiscardAPIsSeenByDriver = TRUE;
info->FlagsForUpdateAndCopySeenByDriver = TRUE; info->FlagsForUpdateAndCopySeenByDriver = TRUE;
info->ClearView = TRUE; info->ClearView = TRUE;
@ -1158,7 +1158,7 @@ namespace dxvk {
info->ConstantBufferOffsetting = TRUE; info->ConstantBufferOffsetting = TRUE;
info->MapNoOverwriteOnDynamicConstantBuffer = TRUE; info->MapNoOverwriteOnDynamicConstantBuffer = TRUE;
info->MapNoOverwriteOnDynamicBufferSRV = TRUE; info->MapNoOverwriteOnDynamicBufferSRV = TRUE;
info->MultisampleRTVWithForcedSampleCountOne = FALSE; info->MultisampleRTVWithForcedSampleCountOne = TRUE; /* not really */
info->SAD4ShaderInstructions = FALSE; info->SAD4ShaderInstructions = FALSE;
info->ExtendedDoublesShaderInstructions = TRUE; info->ExtendedDoublesShaderInstructions = TRUE;
info->ExtendedResourceSharing = FALSE; info->ExtendedResourceSharing = FALSE;
@ -1356,6 +1356,7 @@ namespace dxvk {
enabled.core.features.logicOp = supported.core.features.logicOp; enabled.core.features.logicOp = supported.core.features.logicOp;
enabled.core.features.shaderImageGatherExtended = VK_TRUE; enabled.core.features.shaderImageGatherExtended = VK_TRUE;
enabled.core.features.textureCompressionBC = VK_TRUE; enabled.core.features.textureCompressionBC = VK_TRUE;
enabled.core.features.variableMultisampleRate = supported.core.features.variableMultisampleRate;
} }
if (featureLevel >= D3D_FEATURE_LEVEL_10_1) { if (featureLevel >= D3D_FEATURE_LEVEL_10_1) {
@ -1376,6 +1377,7 @@ namespace dxvk {
if (featureLevel >= D3D_FEATURE_LEVEL_11_1) { if (featureLevel >= D3D_FEATURE_LEVEL_11_1) {
enabled.core.features.logicOp = VK_TRUE; enabled.core.features.logicOp = VK_TRUE;
enabled.core.features.variableMultisampleRate = VK_TRUE;
enabled.core.features.vertexPipelineStoresAndAtomics = VK_TRUE; enabled.core.features.vertexPipelineStoresAndAtomics = VK_TRUE;
} }