mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-18 04:54:15 +01:00
[d3d9] Use staging buffer for managed copies
This commit is contained in:
parent
bb11d7dee8
commit
4261ff6ec1
@ -51,7 +51,7 @@ namespace dxvk {
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, m_d3d9Options ( dxvkDevice, pParent->GetInstance()->config() )
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, m_isSWVP ( (BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) ? TRUE : FALSE ) {
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// If we can SWVP, then we use an extended constant set
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// as SWVP has many more slots available than HWVP.
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// as SWVP has many more slots available than HWVP.
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bool canSWVP = CanSWVP();
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DetermineConstantLayouts(canSWVP);
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@ -656,6 +656,8 @@ namespace dxvk {
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VkOffset3D srcBlockOffset = { 0u, 0u, 0u };
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VkOffset3D dstOffset = { 0u, 0u, 0u };
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VkExtent3D texLevelExtent = srcTextureInfo->GetExtentMip(src->GetSubresource());
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VkExtent3D texLevelBlockCount = util::computeBlockCount(texLevelExtent, formatInfo->blockSize);
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VkExtent3D copyExtent = srcTextureInfo->GetExtentMip(src->GetSubresource());
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@ -678,7 +680,11 @@ namespace dxvk {
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const auto dstSubresource = vk::makeSubresourceLayers(
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dstTextureInfo->GetSubresourceFromIndex(VK_IMAGE_ASPECT_COLOR_BIT, dst->GetSubresource()));
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Rc<DxvkBuffer> srcBuffer = srcTextureInfo->GetBuffer(src->GetSubresource());
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DxvkBufferSliceHandle srcSlice = srcTextureInfo->GetMappedSlice(src->GetSubresource());
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D3D9BufferSlice slice = AllocTempBuffer<false>(srcSlice.length);
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util::packImageData(
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slice.mapPtr, srcSlice.mapPtr, texLevelBlockCount, formatInfo->elementSize,
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texLevelBlockCount.width * formatInfo->elementSize, texLevelBlockCount.width * texLevelBlockCount.height * formatInfo->elementSize);
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Rc<DxvkImage> dstImage = dstTextureInfo->GetImage();
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VkExtent3D levelExtent = srcTextureInfo->GetExtentMip(src->GetSubresource());
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@ -692,7 +698,7 @@ namespace dxvk {
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EmitCs([
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cDstImage = std::move(dstImage),
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cSrcBuffer = std::move(srcBuffer),
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cSrcSlice = slice.slice,
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cDstLayers = dstSubresource,
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cDstOffset = dstOffset,
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cSrcOffset = srcByteOffset,
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@ -701,7 +707,7 @@ namespace dxvk {
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] (DxvkContext* ctx) {
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ctx->copyBufferToImage(
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cDstImage, cDstLayers, cDstOffset, cCopyExtent,
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cSrcBuffer, cSrcOffset,
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cSrcSlice.buffer(), cSrcSlice.offset() + cSrcOffset,
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cSrcExtent);
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});
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@ -745,7 +751,6 @@ namespace dxvk {
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continue;
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for (uint32_t m = 0; m < mipLevels; m++) {
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Rc<DxvkBuffer> srcBuffer = srcTexInfo->GetBuffer(srcTexInfo->CalcSubresource(a, m));
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VkImageSubresourceLayers dstLayers = { VK_IMAGE_ASPECT_COLOR_BIT, m, a, 1 };
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VkOffset3D scaledBoxOffset = {
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@ -770,9 +775,19 @@ namespace dxvk {
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VkExtent2D srcExtent = VkExtent2D{ texLevelExtentBlockCount.width * formatInfo->blockSize.width,
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texLevelExtentBlockCount.height * formatInfo->blockSize.height };
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scaledAlignedBoxExtent.width = std::min<uint32_t>(texLevelExtent.width, scaledAlignedBoxExtent.width);
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scaledAlignedBoxExtent.height = std::min<uint32_t>(texLevelExtent.height, scaledAlignedBoxExtent.height);
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scaledAlignedBoxExtent.depth = std::min<uint32_t>(texLevelExtent.depth, scaledAlignedBoxExtent.depth);
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DxvkBufferSliceHandle srcSlice = srcTexInfo->GetMappedSlice(srcTexInfo->CalcSubresource(a, m));
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D3D9BufferSlice slice = AllocTempBuffer<false>(srcSlice.length);
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util::packImageData(
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slice.mapPtr, srcSlice.mapPtr, texLevelExtentBlockCount, formatInfo->elementSize,
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texLevelExtentBlockCount.width * formatInfo->elementSize, texLevelExtentBlockCount.width * texLevelExtentBlockCount.height * formatInfo->elementSize);
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EmitCs([
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cDstImage = dstImage,
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cSrcBuffer = srcBuffer,
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cSrcSlice = slice.slice,
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cDstLayers = dstLayers,
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cExtent = scaledAlignedBoxExtent,
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cOffset = scaledBoxOffset,
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@ -782,7 +797,7 @@ namespace dxvk {
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ctx->copyBufferToImage(
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cDstImage, cDstLayers,
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cOffset, cExtent,
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cSrcBuffer, cSrcOffset,
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cSrcSlice.buffer(), cSrcSlice.offset() + cSrcOffset,
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cSrcExtent);
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});
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@ -964,7 +979,7 @@ namespace dxvk {
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if (unlikely(IsBlitRegionInvalid(blitInfo.dstOffsets, dstExtent)))
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return D3DERR_INVALIDCALL;
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VkExtent3D srcCopyExtent =
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{ uint32_t(blitInfo.srcOffsets[1].x - blitInfo.srcOffsets[0].x),
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uint32_t(blitInfo.srcOffsets[1].y - blitInfo.srcOffsets[0].y),
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@ -1676,9 +1691,9 @@ namespace dxvk {
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if (unlikely(ShouldRecord()))
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return m_recorder->SetClipPlane(Index, pPlane);
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bool dirty = false;
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for (uint32_t i = 0; i < 4; i++) {
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dirty |= m_state.clipPlanes[Index].coeff[i] != pPlane[i];
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m_state.clipPlanes[Index].coeff[i] = pPlane[i];
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@ -1686,10 +1701,10 @@ namespace dxvk {
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bool enabled = m_state.renderStates[D3DRS_CLIPPLANEENABLE] & (1u << Index);
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dirty &= enabled;
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if (dirty)
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m_flags.set(D3D9DeviceFlag::DirtyClipPlanes);
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return D3D_OK;
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}
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@ -1699,10 +1714,10 @@ namespace dxvk {
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if (unlikely(Index >= caps::MaxClipPlanes || !pPlane))
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return D3DERR_INVALIDCALL;
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for (uint32_t i = 0; i < 4; i++)
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pPlane[i] = m_state.clipPlanes[Index].coeff[i];
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return D3D_OK;
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}
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@ -1819,7 +1834,7 @@ namespace dxvk {
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UpdateActiveRTs(3);
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m_flags.set(D3D9DeviceFlag::DirtyBlendState);
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break;
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case D3DRS_ALPHATESTENABLE: {
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bool newATOC = IsAlphaToCoverageEnabled();
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bool newAlphaTest = IsAlphaTestEnabled();
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@ -2546,7 +2561,7 @@ namespace dxvk {
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// We unbound the pixel shader before,
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// let's make sure that gets rebound.
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m_flags.set(D3D9DeviceFlag::DirtyFFPixelShader);
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if (m_state.pixelShader != nullptr) {
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BindShader<DxsoProgramTypes::PixelShader>(
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GetCommonShader(m_state.pixelShader),
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@ -2911,7 +2926,7 @@ namespace dxvk {
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if (likely(pStride != nullptr))
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*pStride = 0;
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if (unlikely(ppStreamData == nullptr || pOffsetInBytes == nullptr || pStride == nullptr))
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return D3DERR_INVALIDCALL;
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@ -3619,7 +3634,7 @@ namespace dxvk {
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DWORD newUsage = newTexture != nullptr ? newTexture->Desc()->Usage : 0;
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DWORD combinedUsage = oldUsage | newUsage;
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TextureChangePrivate(m_state.textures[StateSampler], pTexture);
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BindTexture(StateSampler);
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@ -3991,7 +4006,7 @@ namespace dxvk {
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VkExtent3D levelExtent = pResource->GetExtentMip(MipLevel);
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VkExtent3D blockCount = util::computeBlockCount(levelExtent, formatInfo->blockSize);
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const bool systemmem = desc.Pool == D3DPOOL_SYSTEMMEM;
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const bool managed = IsPoolManaged(desc.Pool);
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const bool scratch = desc.Pool == D3DPOOL_SCRATCH;
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@ -4276,11 +4291,11 @@ namespace dxvk {
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HRESULT D3D9DeviceEx::FlushImage(
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D3D9CommonTexture* pResource,
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UINT Subresource) {
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const Rc<DxvkImage> image = pResource->GetImage();
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const Rc<DxvkImage> image = pResource->GetImage();
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// Now that data has been written into the buffer,
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// we need to copy its contents into the image
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const Rc<DxvkBuffer> copyBuffer = pResource->GetBuffer(Subresource);
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const DxvkBufferSliceHandle srcSlice = pResource->GetMappedSlice(Subresource);
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auto formatInfo = imageFormatInfo(image->info().format);
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auto subresource = pResource->GetSubresourceFromIndex(
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@ -4297,25 +4312,35 @@ namespace dxvk {
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auto convertFormat = pResource->GetFormatMapping().ConversionFormatInfo;
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if (likely(convertFormat.FormatType == D3D9ConversionFormat_None)) {
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VkExtent3D texLevelExtentBlockCount = util::computeBlockCount(levelExtent, formatInfo->blockSize);
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D3D9BufferSlice slice = AllocTempBuffer<false>(srcSlice.length);
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util::packImageData(
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slice.mapPtr, srcSlice.mapPtr, texLevelExtentBlockCount, formatInfo->elementSize,
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texLevelExtentBlockCount.width * formatInfo->elementSize, texLevelExtentBlockCount.width * texLevelExtentBlockCount.height * formatInfo->elementSize);
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EmitCs([
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cSrcBuffer = copyBuffer,
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cSrcSlice = slice.slice,
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cDstImage = image,
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cDstLayers = subresourceLayers,
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cDstLevelExtent = levelExtent
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] (DxvkContext* ctx) {
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ctx->copyBufferToImage(cDstImage, cDstLayers,
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VkOffset3D{ 0, 0, 0 }, cDstLevelExtent,
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cSrcBuffer, 0, { 0u, 0u });
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cSrcSlice.buffer(), cSrcSlice.offset(),
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{ 0u, 0u });
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});
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}
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}
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else {
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D3D9BufferSlice slice = AllocTempBuffer<false>(srcSlice.length);
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memcpy(slice.mapPtr, srcSlice.mapPtr, srcSlice.length);
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Flush();
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SynchronizeCsThread();
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m_converter->ConvertFormat(
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convertFormat,
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image, subresourceLayers,
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copyBuffer);
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slice.slice.buffer(),
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slice.slice.offset());
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}
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if (pResource->IsAutomaticMip())
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@ -4681,7 +4706,7 @@ namespace dxvk {
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DxsoProgramType::PixelShader,
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DxsoConstantBuffers::PSConstantBuffer);
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m_vsClipPlanes =
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m_vsClipPlanes =
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CreateConstantBuffer(false,
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caps::MaxClipPlanes * sizeof(D3D9ClipPlane),
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DxsoProgramType::VertexShader,
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@ -4790,16 +4815,16 @@ namespace dxvk {
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void D3D9DeviceEx::UpdateClipPlanes() {
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m_flags.clr(D3D9DeviceFlag::DirtyClipPlanes);
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auto slice = m_vsClipPlanes->allocSlice();
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auto dst = reinterpret_cast<D3D9ClipPlane*>(slice.mapPtr);
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for (uint32_t i = 0; i < caps::MaxClipPlanes; i++) {
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dst[i] = (m_state.renderStates[D3DRS_CLIPPLANEENABLE] & (1 << i))
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? m_state.clipPlanes[i]
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: D3D9ClipPlane();
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}
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EmitCs([
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cBuffer = m_vsClipPlanes,
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cSlice = slice
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@ -4881,7 +4906,7 @@ namespace dxvk {
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else
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Logger::warn("D3D9: Invalid push constant set to update.");
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}
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void D3D9DeviceEx::Flush() {
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@ -5050,7 +5075,7 @@ namespace dxvk {
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m_activeTexturesToGen &= ~mask;
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}
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void D3D9DeviceEx::MarkTextureMipsDirty(D3D9CommonTexture* pResource) {
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pResource->SetNeedsMipGen(true);
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pResource->MarkAllWrittenByGPU();
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@ -5526,13 +5551,13 @@ namespace dxvk {
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void D3D9DeviceEx::BindAlphaTestState() {
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m_flags.clr(D3D9DeviceFlag::DirtyAlphaTestState);
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auto& rs = m_state.renderStates;
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VkCompareOp alphaOp = IsAlphaTestEnabled()
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? DecodeCompareOp(D3DCMPFUNC(rs[D3DRS_ALPHAFUNC]))
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: VK_COMPARE_OP_ALWAYS;
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EmitCs([cAlphaOp = alphaOp] (DxvkContext* ctx) {
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ctx->setSpecConstant(VK_PIPELINE_BIND_POINT_GRAPHICS, D3D9SpecConstantId::AlphaTestEnable, cAlphaOp != VK_COMPARE_OP_ALWAYS);
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ctx->setSpecConstant(VK_PIPELINE_BIND_POINT_GRAPHICS, D3D9SpecConstantId::AlphaCompareOp, cAlphaOp);
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@ -5715,7 +5740,7 @@ namespace dxvk {
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void D3D9DeviceEx::UndirtySamplers() {
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for (uint32_t dirty = m_dirtySamplerStates; dirty; dirty &= dirty - 1)
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BindSampler(bit::tzcnt(dirty));
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m_dirtySamplerStates = 0;
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}
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@ -5793,7 +5818,7 @@ namespace dxvk {
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if (m_flags.test(D3D9DeviceFlag::DirtyBlendState))
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BindBlendState();
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if (m_flags.test(D3D9DeviceFlag::DirtyDepthStencilState))
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BindDepthStencilState();
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@ -5802,13 +5827,13 @@ namespace dxvk {
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if (m_flags.test(D3D9DeviceFlag::DirtyDepthBias))
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BindDepthBias();
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if (m_flags.test(D3D9DeviceFlag::DirtyMultiSampleState))
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BindMultiSampleState();
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if (m_flags.test(D3D9DeviceFlag::DirtyAlphaTestState))
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BindAlphaTestState();
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if (m_flags.test(D3D9DeviceFlag::DirtyClipPlanes))
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UpdateClipPlanes();
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@ -6039,7 +6064,7 @@ namespace dxvk {
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// out attributes and bindings not used by the shader
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uint32_t attrCount = CompactSparseList(attrList.data(), attrMask);
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uint32_t bindCount = CompactSparseList(bindList.data(), bindMask);
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ctx->setInputLayout(
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attrCount, attrList.data(),
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bindCount, bindList.data());
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@ -6055,8 +6080,8 @@ namespace dxvk {
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UINT Stride) {
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EmitCs([
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cSlotId = Slot,
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cBufferSlice = pBuffer != nullptr ?
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pBuffer->GetCommonBuffer()->GetBufferSlice<D3D9_COMMON_BUFFER_TYPE_REAL>(Offset)
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cBufferSlice = pBuffer != nullptr ?
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pBuffer->GetCommonBuffer()->GetBufferSlice<D3D9_COMMON_BUFFER_TYPE_REAL>(Offset)
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: DxvkBufferSlice(),
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cStride = pBuffer != nullptr ? Stride : 0
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] (DxvkContext* ctx) {
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@ -6358,7 +6383,7 @@ namespace dxvk {
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data->TexcoordMatrices[i] = m_state.transforms[GetTransformIndex(D3DTS_TEXTURE0) + i];
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data->ViewportInfo = m_viewportInfo;
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DecodeD3DCOLOR(m_state.renderStates[D3DRS_AMBIENT], data->GlobalAmbient.data);
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uint32_t lightIdx = 0;
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@ -6415,7 +6440,7 @@ namespace dxvk {
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return 0b100u; // Arg 2
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case D3DTOP_MULTIPLYADD:
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case D3DTOP_LERP:
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return 0b111u; // Arg 0, 1, 2
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return 0b111u; // Arg 0, 1, 2
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default:
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return 0b110u; // Arg 1, 2
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}
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@ -6609,23 +6634,23 @@ namespace dxvk {
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const D3D9_VK_FORMAT_MAPPING srcFormatInfo = LookupFormat(srcDesc->Format);
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const D3D9_VK_FORMAT_MAPPING dstFormatInfo = LookupFormat(dstDesc->Format);
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auto srcVulkanFormatInfo = imageFormatInfo(srcFormatInfo.FormatColor);
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auto dstVulkanFormatInfo = imageFormatInfo(dstFormatInfo.FormatColor);
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const VkImageSubresource dstSubresource =
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dstTextureInfo->GetSubresourceFromIndex(
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dstVulkanFormatInfo->aspectMask, 0);
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const VkImageSubresource srcSubresource =
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srcTextureInfo->GetSubresourceFromIndex(
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srcVulkanFormatInfo->aspectMask, src->GetSubresource());
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const VkImageSubresourceLayers dstSubresourceLayers = {
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dstSubresource.aspectMask,
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dstSubresource.mipLevel,
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dstSubresource.arrayLayer, 1 };
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const VkImageSubresourceLayers srcSubresourceLayers = {
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srcSubresource.aspectMask,
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srcSubresource.mipLevel,
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@ -6646,7 +6671,7 @@ namespace dxvk {
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cSrcImage, cSrcLayers, VkOffset3D { 0, 0, 0 },
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cDstImage->mipLevelExtent(cDstLayers.mipLevel));
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});
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} else {
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} else {
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EmitCs([
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cDstImage = dstTextureInfo->GetImage(),
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cSrcImage = srcTextureInfo->GetImage(),
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@ -6701,7 +6726,7 @@ namespace dxvk {
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});
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}
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HRESULT D3D9DeviceEx::ResetState(D3DPRESENT_PARAMETERS* pPresentationParameters) {
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if (!pPresentationParameters->EnableAutoDepthStencil)
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SetDepthStencilSurface(nullptr);
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@ -6770,7 +6795,7 @@ namespace dxvk {
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rs[D3DRS_TEXTUREFACTOR] = 0xffffffff;
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m_flags.set(D3D9DeviceFlag::DirtyFFPixelData);
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rs[D3DRS_DIFFUSEMATERIALSOURCE] = D3DMCS_COLOR1;
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rs[D3DRS_SPECULARMATERIALSOURCE] = D3DMCS_COLOR2;
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rs[D3DRS_AMBIENTMATERIALSOURCE] = D3DMCS_MATERIAL;
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@ -28,33 +28,34 @@ namespace dxvk {
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D3D9_CONVERSION_FORMAT_INFO conversionFormat,
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const Rc<DxvkImage>& dstImage,
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VkImageSubresourceLayers dstSubresource,
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const Rc<DxvkBuffer>& srcBuffer) {
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const Rc<DxvkBuffer>& srcBuffer,
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uint32_t srcBufferOffset) {
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switch (conversionFormat.FormatType) {
|
||||
case D3D9ConversionFormat_YUY2:
|
||||
case D3D9ConversionFormat_UYVY: {
|
||||
uint32_t specConstant = conversionFormat.FormatType == D3D9ConversionFormat_UYVY ? 1 : 0;
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R32_UINT, specConstant, { 2u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R32_UINT, specConstant, { 2u, 1u });
|
||||
break;
|
||||
}
|
||||
|
||||
case D3D9ConversionFormat_NV12:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R16_UINT, 0, { 2u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R16_UINT, 0, { 2u, 1u });
|
||||
break;
|
||||
|
||||
case D3D9ConversionFormat_YV12:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R8_UINT, 0, { 1u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R8_UINT, 0, { 1u, 1u });
|
||||
break;
|
||||
|
||||
case D3D9ConversionFormat_L6V5U5:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R16_UINT, 0, { 1u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R16_UINT, 0, { 1u, 1u });
|
||||
break;
|
||||
|
||||
case D3D9ConversionFormat_X8L8V8U8:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R32_UINT, 0, { 1u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R32_UINT, 0, { 1u, 1u });
|
||||
break;
|
||||
|
||||
case D3D9ConversionFormat_A2W10V10U10:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R32_UINT, 0, { 1u, 1u });
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, srcBufferOffset, VK_FORMAT_R32_UINT, 0, { 1u, 1u });
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -68,6 +69,7 @@ namespace dxvk {
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
VkImageSubresourceLayers dstSubresource,
|
||||
const Rc<DxvkBuffer>& srcBuffer,
|
||||
uint32_t srcBufferOffset,
|
||||
VkFormat bufferFormat,
|
||||
uint32_t specConstantValue,
|
||||
VkExtent2D macroPixelRun) {
|
||||
@ -89,7 +91,7 @@ namespace dxvk {
|
||||
|
||||
DxvkBufferViewCreateInfo bufferViewInfo;
|
||||
bufferViewInfo.format = bufferFormat;
|
||||
bufferViewInfo.rangeOffset = 0;
|
||||
bufferViewInfo.rangeOffset = srcBufferOffset;
|
||||
bufferViewInfo.rangeLength = srcBuffer->info().size;
|
||||
auto tmpBufferView = m_device->createBufferView(srcBuffer, bufferViewInfo);
|
||||
|
||||
|
@ -19,7 +19,8 @@ namespace dxvk {
|
||||
D3D9_CONVERSION_FORMAT_INFO conversionFormat,
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
VkImageSubresourceLayers dstSubresource,
|
||||
const Rc<DxvkBuffer>& srcBuffer);
|
||||
const Rc<DxvkBuffer>& srcBuffer,
|
||||
uint32_t srcBufferOffset);
|
||||
|
||||
private:
|
||||
|
||||
@ -28,6 +29,7 @@ namespace dxvk {
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
VkImageSubresourceLayers dstSubresource,
|
||||
const Rc<DxvkBuffer>& srcBuffer,
|
||||
uint32_t srcBufferOffset,
|
||||
VkFormat bufferFormat,
|
||||
uint32_t specConstantValue,
|
||||
VkExtent2D macroPixelRun);
|
||||
|
Loading…
x
Reference in New Issue
Block a user