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[d3d9] Added functionality to empty WaitForVBlank function.
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@ -499,10 +499,7 @@ namespace dxvk {
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HRESULT D3D9SwapChainEx::WaitForVBlank() {
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static bool s_errorShown = false;
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if (!std::exchange(s_errorShown, true))
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Logger::warn("D3D9SwapChainEx::WaitForVBlank: Stub");
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SyncFrameLatency();
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return D3D_OK;
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}
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