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[d3d9] Handle WM_DESTROY event
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@ -94,6 +94,9 @@ namespace dxvk {
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DefWindowProcW, DefWindowProcA, unicode,
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window, message, wparam, lparam);
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if (message == WM_DESTROY)
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ResetWindowProc(window);
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return CallCharsetFunction(
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CallWindowProcW, CallWindowProcA, unicode,
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windowData.proc, window, message, wparam, lparam);
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