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[dxgi] Added IDXGIVkInteropDevice interface

This commit is contained in:
Philip Rebohle 2018-04-19 15:46:57 +02:00
parent a6a22cd00a
commit 478a87f6d2
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2 changed files with 69 additions and 4 deletions

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@ -133,14 +133,78 @@ IDXGIVkPresenter : public IUnknown {
void** ppDevice) = 0;
};
/**
* \brief DXGI device interface for Vulkan interop
*
* Provides access to the device and instance handles
* as well as the queue that is used for rendering.
*/
MIDL_INTERFACE("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323")
IDXGIVkInteropDevice : public IUnknown {
static const GUID guid;
/**
* \brief Queries Vulkan handles used by DXVK
*
* \param [out] pInstance The Vulkan instance
* \param [out] pPhysDev The physical device
* \param [out] pDevide The device handle
*/
virtual void STDMETHODCALLTYPE GetVulkanHandles(
VkInstance* pInstance,
VkPhysicalDevice* pPhysDev,
VkDevice* pDevice) = 0;
/**
* \brief Queries the rendering queue used by DXVK
*
* \param [out] pQueue The Vulkan queue handle
* \param [out] pQueueFamilyIndex Queue family index
*/
virtual void STDMETHODCALLTYPE GetSubmissionQueue(
VkQueue* pQueue,
uint32_t* pQueueFamilyIndex) = 0;
/**
* \brief Flushes outstanding D3D rendering commands
*
* Must be called before submitting Vulkan commands
* to the rendering queue if those commands use the
* backing resource of a D3D11 object.
*/
virtual void STDMETHODCALLTYPE FlushRenderingCommands() = 0;
/**
* \brief Locks submission queue
*
* Should be called immediately before submitting
* Vulkan commands to the rendering queue in order
* to prevent DXVK from using the queue.
*/
virtual void STDMETHODCALLTYPE LockSubmissionQueue() = 0;
/**
* \brief Releases submission queue
*
* Should be called immediately after submitting
* Vulkan commands to the rendering queue in order
* to allow DXVK to submit new commands.
*/
virtual void STDMETHODCALLTYPE ReleaseSubmissionQueue() = 0;
};
#ifdef _MSC_VER
struct __declspec(uuid("907bf281-ea3c-43b4-a8e4-9f231107b4ff")) IDXGIVkAdapter;
struct __declspec(uuid("7a622cf6-627a-46b2-b52f-360ef3da831c")) IDXGIVkDevice;
struct __declspec(uuid("5679becd-8547-4d93-96a1-e61a1ce7ef37")) IDXGIVkBackBuffer;
struct __declspec(uuid("79352328-16f2-4f81-9746-9c2e2ccd43cf")) IDXGIVkPresenter;
struct __declspec(uuid("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323")) IDXGIVkInteropDevice;
#else
DXVK_DEFINE_GUID(IDXGIVkAdapter);
DXVK_DEFINE_GUID(IDXGIVkDevice);
DXVK_DEFINE_GUID(IDXGIVkBackBuffer);
DXVK_DEFINE_GUID(IDXGIVkPresenter);
DXVK_DEFINE_GUID(IDXGIVkInteropDevice);
#endif

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@ -4,10 +4,11 @@
#include "../../dxgi/dxgi_interfaces.h"
const GUID IDXGIVkAdapter::guid = {0x907bf281,0xea3c,0x43b4,{0xa8,0xe4,0x9f,0x23,0x11,0x07,0xb4,0xff}};
const GUID IDXGIVkDevice::guid = {0x7a622cf6,0x627a,0x46b2,{0xb5,0x2f,0x36,0x0e,0xf3,0xda,0x83,0x1c}};
const GUID IDXGIVkBackBuffer::guid = {0x5679becd,0x8547,0x4d93,{0x96,0xa1,0xe6,0x1a,0x1c,0xe7,0xef,0x37}};
const GUID IDXGIVkPresenter::guid = {0x79352328,0x16f2,0x4f81,{0x97,0x46,0x9c,0x2e,0x2c,0xcd,0x43,0xcf}};
const GUID IDXGIVkAdapter::guid = {0x907bf281,0xea3c,0x43b4,{0xa8,0xe4,0x9f,0x23,0x11,0x07,0xb4,0xff}};
const GUID IDXGIVkDevice::guid = {0x7a622cf6,0x627a,0x46b2,{0xb5,0x2f,0x36,0x0e,0xf3,0xda,0x83,0x1c}};
const GUID IDXGIVkBackBuffer::guid = {0x5679becd,0x8547,0x4d93,{0x96,0xa1,0xe6,0x1a,0x1c,0xe7,0xef,0x37}};
const GUID IDXGIVkPresenter::guid = {0x79352328,0x16f2,0x4f81,{0x97,0x46,0x9c,0x2e,0x2c,0xcd,0x43,0xcf}};
const GUID IDXGIVkInteropDevice::guid = {0xe2ef5fa5,0xdc21,0x4af7,{0x90,0xc4,0xf6,0x7e,0xf6,0xa0,0x93,0x23}};
std::ostream& operator << (std::ostream& os, REFIID guid) {
os << std::hex << std::setfill('0')