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[d3d11] Determine shared texture handle type through D3D11_RESOURCE_MISC_SHARED_NTHANDLE
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@ -54,9 +54,9 @@ namespace dxvk {
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imageInfo.shared = true;
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imageInfo.sharing.mode = hSharedHandle == INVALID_HANDLE_VALUE ? DxvkSharedHandleMode::Export : DxvkSharedHandleMode::Import;
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imageInfo.sharing.type = (m_desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED)
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? VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT
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: VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT;
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imageInfo.sharing.type = (m_desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_NTHANDLE)
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? VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
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: VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT;
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imageInfo.sharing.handle = hSharedHandle;
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}
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@ -696,10 +696,10 @@ namespace dxvk {
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void D3D11CommonTexture::ExportImageInfo() {
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HANDLE hSharedHandle;
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if (m_desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED)
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hSharedHandle = openKmtHandle( m_image->sharedHandle() );
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else
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if (m_desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_NTHANDLE)
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hSharedHandle = m_image->sharedHandle();
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else
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hSharedHandle = openKmtHandle( m_image->sharedHandle() );
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DxvkSharedTextureMetadata metadata;
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