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https://github.com/doitsujin/dxvk.git
synced 2024-12-03 22:24:13 +01:00
[dxbc] Declare SV variables on first use
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@ -946,7 +946,6 @@ namespace dxvk {
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emitDclInputArray(vertexCount);
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emitDclInputPerVertex(vertexCount, "gs_vertex_in");
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emitGsInitBuiltins(vertexCount);
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}
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@ -4247,6 +4246,22 @@ namespace dxvk {
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case DxbcSystemValue::VertexId: {
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const uint32_t typeId = getScalarTypeId(DxbcScalarType::Uint32);
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if (m_vs.builtinVertexId == 0) {
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m_vs.builtinVertexId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInVertexIndex,
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"vs_vertex_index");
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}
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if (m_vs.builtinBaseVertex == 0) {
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m_vs.builtinBaseVertex = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInBaseVertex,
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"vs_base_vertex");
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}
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DxbcRegisterValue result;
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result.type.ctype = DxbcScalarType::Uint32;
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result.type.ccount = 1;
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@ -4259,6 +4274,22 @@ namespace dxvk {
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case DxbcSystemValue::InstanceId: {
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const uint32_t typeId = getScalarTypeId(DxbcScalarType::Uint32);
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if (m_vs.builtinInstanceId == 0) {
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m_vs.builtinInstanceId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInInstanceIndex,
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"vs_instance_index");
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}
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if (m_vs.builtinBaseInstance == 0) {
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m_vs.builtinBaseInstance = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInBaseInstance,
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"vs_base_instance");
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}
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DxbcRegisterValue result;
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result.type.ctype = DxbcScalarType::Uint32;
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result.type.ccount = 1;
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@ -4314,6 +4345,14 @@ namespace dxvk {
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DxbcRegMask mask) {
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switch (sv) {
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case DxbcSystemValue::Position: {
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if (m_ps.builtinFragCoord == 0) {
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m_ps.builtinFragCoord = emitNewBuiltinVariable({
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{ DxbcScalarType::Float32, 4, 0 },
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spv::StorageClassInput },
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spv::BuiltInFragCoord,
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"ps_frag_coord");
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}
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DxbcRegisterPointer ptrIn;
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ptrIn.type.ctype = DxbcScalarType::Float32;
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ptrIn.type.ccount = 4;
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@ -4324,6 +4363,14 @@ namespace dxvk {
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} break;
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case DxbcSystemValue::IsFrontFace: {
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if (m_ps.builtinIsFrontFace == 0) {
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m_ps.builtinIsFrontFace = emitNewBuiltinVariable({
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{ DxbcScalarType::Bool, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInFrontFacing,
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"ps_is_front_face");
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}
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DxbcRegisterValue result;
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result.type.ctype = DxbcScalarType::Uint32;
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result.type.ccount = 1;
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@ -4338,6 +4385,16 @@ namespace dxvk {
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} break;
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case DxbcSystemValue::SampleIndex: {
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if (m_ps.builtinSampleId == 0) {
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m_module.enableCapability(spv::CapabilitySampleRateShading);
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m_ps.builtinSampleId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInSampleId,
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"ps_sample_id");
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}
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DxbcRegisterPointer ptrIn;
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ptrIn.type.ctype = DxbcScalarType::Uint32;
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ptrIn.type.ccount = 1;
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@ -4411,59 +4468,6 @@ namespace dxvk {
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}
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void DxbcCompiler::emitVsInitBuiltins() {
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m_vs.builtinVertexId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInVertexIndex,
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"vs_vertex_index");
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m_vs.builtinInstanceId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInInstanceIndex, // TODO test
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"vs_instance_index");
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m_vs.builtinBaseVertex = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInBaseVertex,
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"vs_base_vertex");
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m_vs.builtinBaseInstance = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInBaseInstance,
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"vs_base_instance");
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}
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void DxbcCompiler::emitGsInitBuiltins(uint32_t vertexCount) {
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// TODO implement
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}
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void DxbcCompiler::emitPsInitBuiltins() {
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m_ps.builtinFragCoord = emitNewBuiltinVariable({
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{ DxbcScalarType::Float32, 4, 0 },
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spv::StorageClassInput },
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spv::BuiltInFragCoord,
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"ps_frag_coord");
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m_ps.builtinIsFrontFace = emitNewBuiltinVariable({
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{ DxbcScalarType::Bool, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInFrontFacing,
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"ps_is_front_face");
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m_ps.builtinSampleId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInSampleId,
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"ps_sample_id");
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}
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void DxbcCompiler::emitVsInit() {
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m_module.enableCapability(spv::CapabilityClipDistance);
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m_module.enableCapability(spv::CapabilityCullDistance);
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@ -4484,7 +4488,6 @@ namespace dxvk {
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// Standard input array
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emitDclInputArray(0);
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emitVsInitBuiltins();
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// Main function of the vertex shader
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m_vs.functionId = m_module.allocateId();
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@ -4564,7 +4567,6 @@ namespace dxvk {
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// Standard input array
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emitDclInputArray(0);
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emitPsInitBuiltins();
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// Main function of the pixel shader
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m_ps.functionId = m_module.allocateId();
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@ -711,12 +711,6 @@ namespace dxvk {
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DxbcRegMask mask,
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const DxbcRegisterValue& value);
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////////////////////////////////////////
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// Builtin variable declaration methods
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void emitVsInitBuiltins();
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void emitGsInitBuiltins(uint32_t vertexCount);
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void emitPsInitBuiltins();
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/////////////////////////////////
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// Shader initialization methods
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void emitVsInit();
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