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mirror of https://github.com/doitsujin/dxvk.git synced 2024-11-30 13:24:10 +01:00

[dxbc] Do not emit per-vertex input block

Instead, we can let the normal input registers do their thing.
This commit is contained in:
Philip Rebohle 2018-03-24 00:32:22 +01:00
parent 0ab27aa4e3
commit 4ce64bd886
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 9 additions and 57 deletions

View File

@ -585,7 +585,12 @@ namespace dxvk {
m_interfaceSlots.inputSlots |= 1u << regIdx;
} else if (sv != DxbcSystemValue::None) {
// Add a new system value mapping if needed
m_vMappings.push_back({ regIdx, regMask, sv });
bool skipSv = sv == DxbcSystemValue::Position
|| sv == DxbcSystemValue::ClipDistance
|| sv == DxbcSystemValue::CullDistance;
if (!skipSv || m_version.type() == DxbcProgramType::PixelShader)
m_vMappings.push_back({ regIdx, regMask, sv });
}
}
@ -1071,11 +1076,7 @@ namespace dxvk {
m_gs.inputPrimitive = ins.controls.primitive;
m_module.setExecutionMode(m_entryPointId, mode);
const uint32_t vertexCount
= primitiveVertexCount(m_gs.inputPrimitive);
emitDclInputArray(vertexCount);
emitDclInputPerVertex(vertexCount, "gs_vertex_in");
emitDclInputArray(primitiveVertexCount(m_gs.inputPrimitive));
}
@ -4919,33 +4920,8 @@ namespace dxvk {
DxbcSystemValue sv,
DxbcRegMask mask,
uint32_t vertexId) {
switch (sv) {
case DxbcSystemValue::Position: {
const std::array<uint32_t, 2> indices = {
m_module.consti32(vertexId),
m_module.consti32(PerVertex_Position),
};
DxbcRegisterPointer ptrIn;
ptrIn.type.ctype = DxbcScalarType::Float32;
ptrIn.type.ccount = 4;
ptrIn.id = m_module.opAccessChain(
m_module.defPointerType(
getVectorTypeId(ptrIn.type),
spv::StorageClassInput),
m_perVertexIn,
indices.size(),
indices.data());
return emitRegisterExtract(
emitValueLoad(ptrIn), mask);
} break;
default:
throw DxvkError(str::format(
"DxbcCompiler: Unhandled GS SV input: ", sv));
}
throw DxvkError(str::format(
"DxbcCompiler: Unhandled GS SV input: ", sv));
}
@ -5538,25 +5514,6 @@ namespace dxvk {
}
void DxbcCompiler::emitDclInputPerVertex(
uint32_t vertexCount,
const char* varName) {
uint32_t typeId = getPerVertexBlockId();
if (vertexCount != 0) {
typeId = m_module.defArrayType(typeId,
m_module.constu32(vertexCount));
}
const uint32_t ptrTypeId = m_module.defPointerType(
typeId, spv::StorageClassInput);
m_perVertexIn = m_module.newVar(
ptrTypeId, spv::StorageClassInput);
m_module.setDebugName(m_perVertexIn, varName);
}
DxbcCompilerHsControlPointPhase DxbcCompiler::emitNewHullShaderControlPointPhase() {
uint32_t funTypeId = m_module.defFunctionType(
m_module.defVoidType(), 0, nullptr);

View File

@ -390,7 +390,6 @@ namespace dxvk {
////////////////////////////////////////////////////
// Per-vertex input and output blocks. Depending on
// the shader stage, these may be declared as arrays.
uint32_t m_perVertexIn = 0;
uint32_t m_perVertexOut = 0;
//////////////////////////////////////////////////
@ -931,10 +930,6 @@ namespace dxvk {
void emitDclInputArray(
uint32_t vertexCount);
void emitDclInputPerVertex(
uint32_t vertexCount,
const char* varName);
DxbcCompilerHsControlPointPhase emitNewHullShaderControlPointPhase();
DxbcCompilerHsControlPointPhase emitNewHullShaderPassthroughPhase();