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https://github.com/doitsujin/dxvk.git
synced 2024-12-11 01:24:12 +01:00
[dxvk] Fixed incorrect barriers for depth-stencil images
Certain clear and copy operations would emit invalid barriers when operating on only one aspect of a depth-stencil image.
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c22dc143d1
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@ -50,16 +50,17 @@ namespace dxvk {
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if ((srcLayout != dstLayout) || accessTypes.test(DxvkResourceAccessType::Write)) {
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VkImageMemoryBarrier barrier;
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.pNext = nullptr;
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barrier.srcAccessMask = srcAccess;
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barrier.dstAccessMask = dstAccess;
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barrier.oldLayout = srcLayout;
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barrier.newLayout = dstLayout;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.image = image->handle();
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barrier.subresourceRange = subresources;
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.pNext = nullptr;
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barrier.srcAccessMask = srcAccess;
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barrier.dstAccessMask = dstAccess;
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barrier.oldLayout = srcLayout;
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barrier.newLayout = dstLayout;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.image = image->handle();
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barrier.subresourceRange = subresources;
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barrier.subresourceRange.aspectMask = image->formatInfo()->aspectMask;
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m_imgBarriers.push_back(barrier);
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}
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}
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@ -213,7 +213,8 @@ namespace dxvk {
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const VkImageSubresourceRange& subresources) {
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this->renderPassEnd();
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m_barriers.accessImage(image, subresources,
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m_barriers.accessImage(
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image, subresources,
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VK_IMAGE_LAYOUT_UNDEFINED,
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image->info().stages,
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image->info().access,
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@ -226,7 +227,8 @@ namespace dxvk {
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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&value, 1, &subresources);
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m_barriers.accessImage(image, subresources,
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m_barriers.accessImage(
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image, subresources,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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@ -307,7 +309,7 @@ namespace dxvk {
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auto srcSlice = srcBuffer->subSlice(srcOffset, 0);
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const VkImageSubresourceRange dstSubresourceRange = {
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VkImageSubresourceRange dstSubresourceRange = {
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dstSubresource.aspectMask,
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dstSubresource.mipLevel, 1,
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dstSubresource.baseArrayLayer,
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@ -371,13 +373,13 @@ namespace dxvk {
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VkExtent3D extent) {
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this->renderPassEnd();
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const VkImageSubresourceRange dstSubresourceRange = {
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VkImageSubresourceRange dstSubresourceRange = {
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dstSubresource.aspectMask,
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dstSubresource.mipLevel, 1,
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dstSubresource.baseArrayLayer,
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dstSubresource.layerCount };
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const VkImageSubresourceRange srcSubresourceRange = {
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VkImageSubresourceRange srcSubresourceRange = {
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srcSubresource.aspectMask,
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srcSubresource.mipLevel, 1,
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srcSubresource.baseArrayLayer,
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@ -454,7 +456,7 @@ namespace dxvk {
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auto dstSlice = dstBuffer->subSlice(dstOffset, 0);
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const VkImageSubresourceRange srcSubresourceRange = {
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VkImageSubresourceRange srcSubresourceRange = {
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srcSubresource.aspectMask,
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srcSubresource.mipLevel, 1,
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srcSubresource.baseArrayLayer,
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@ -772,15 +774,13 @@ namespace dxvk {
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dstSubresources.aspectMask,
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dstSubresources.mipLevel, 1,
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dstSubresources.baseArrayLayer,
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dstSubresources.layerCount,
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};
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dstSubresources.layerCount };
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VkImageSubresourceRange srcSubresourceRange = {
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srcSubresources.aspectMask,
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srcSubresources.mipLevel, 1,
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srcSubresources.baseArrayLayer,
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srcSubresources.layerCount,
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};
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srcSubresources.layerCount };
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// We only support resolving to the entire image
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// area, so we might as well discard its contents
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@ -841,18 +841,15 @@ namespace dxvk {
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VkDeviceSize offset,
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VkDeviceSize size,
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const void* data) {
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if (size == 0)
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return;
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this->renderPassEnd();
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auto physicalSlice = buffer->subSlice(offset, size);
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// Vulkan specifies that small amounts of data (up to 64kB) can
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// be copied to a buffer directly if the size is a multiple of
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// four. Anything else must be copied through a staging buffer.
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// We'll limit the size to 4kB in order to keep command buffers
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// reasonably small, we do not know how much data apps may upload.
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auto physicalSlice = buffer->subSlice(offset, size);
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if ((size <= 4096) && ((size & 0x3) == 0) && ((offset & 0x3) == 0)) {
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m_cmd->cmdUpdateBuffer(
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physicalSlice.handle(),
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@ -895,8 +892,7 @@ namespace dxvk {
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// Upload data through a staging buffer. Special care needs to
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// be taken when dealing with compressed image formats: Rather
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// than copying pixels, we'll be copying blocks of pixels.
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const DxvkFormatInfo* formatInfo
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= imageFormatInfo(image->info().format);
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const DxvkFormatInfo* formatInfo = image->formatInfo();
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// Align image extent to a full block. This is necessary in
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// case the image size is not a multiple of the block size.
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@ -141,6 +141,14 @@ namespace dxvk {
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return m_info;
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}
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/**
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* \brief Image format info
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* \returns Image format info
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*/
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const DxvkFormatInfo* formatInfo() const {
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return imageFormatInfo(m_info.format);
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}
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/**
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* \brief Size of a mipmap level
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*
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@ -247,6 +255,14 @@ namespace dxvk {
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return m_image->info();
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}
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/**
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* \brief Image format info
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* \returns Image format info
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*/
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const DxvkFormatInfo* formatInfo() const {
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return m_image->formatInfo();
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}
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/**
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* \brief Image
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* \returns Image
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