From 4fb7acc64e29b7e82436817ac04d8f02a09ea255 Mon Sep 17 00:00:00 2001 From: Robin Kertels Date: Sat, 5 Nov 2022 17:57:57 +0100 Subject: [PATCH] [d3d9] Implement converter for W11V11U10 --- src/d3d9/d3d9_format.cpp | 10 +++++ src/d3d9/d3d9_format.h | 2 + src/d3d9/d3d9_format_helpers.cpp | 6 +++ src/d3d9/meson.build | 1 + src/d3d9/shaders/d3d9_convert_w11v11u10.comp | 43 ++++++++++++++++++++ 5 files changed, 62 insertions(+) create mode 100644 src/d3d9/shaders/d3d9_convert_w11v11u10.comp diff --git a/src/d3d9/d3d9_format.cpp b/src/d3d9/d3d9_format.cpp index 90ebfd93e..4fe96bb45 100644 --- a/src/d3d9/d3d9_format.cpp +++ b/src/d3d9/d3d9_format.cpp @@ -168,6 +168,16 @@ namespace dxvk { // Convert -> float (this is a mixed snorm and unorm type) VK_FORMAT_R16G16B16A16_SFLOAT } }; + case D3D9Format::W11V11U10: return { + VK_FORMAT_B10G11R11_UFLOAT_PACK32, + VK_FORMAT_UNDEFINED, + VK_IMAGE_ASPECT_COLOR_BIT, + { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, + VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_ONE }, + { D3D9ConversionFormat_W11V11U10, 1u, + // can't use B10G11R11 bc this is a snorm type + VK_FORMAT_R16G16B16A16_SNORM } }; + case D3D9Format::UYVY: return { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_UNDEFINED, diff --git a/src/d3d9/d3d9_format.h b/src/d3d9/d3d9_format.h index 23acd1f51..b09b9d469 100644 --- a/src/d3d9/d3d9_format.h +++ b/src/d3d9/d3d9_format.h @@ -40,6 +40,7 @@ namespace dxvk { X8L8V8U8 = 62, Q8W8V8U8 = 63, V16U16 = 64, + W11V11U10 = 65, A2W10V10U10 = 67, UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'), R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'), @@ -134,6 +135,7 @@ namespace dxvk { D3D9ConversionFormat_L6V5U5, D3D9ConversionFormat_X8L8V8U8, D3D9ConversionFormat_A2W10V10U10, + D3D9ConversionFormat_W11V11U10, D3D9ConversionFormat_NV12, D3D9ConversionFormat_YV12, D3D9ConversionFormat_Count diff --git a/src/d3d9/d3d9_format_helpers.cpp b/src/d3d9/d3d9_format_helpers.cpp index 7d37bb598..f12592dac 100644 --- a/src/d3d9/d3d9_format_helpers.cpp +++ b/src/d3d9/d3d9_format_helpers.cpp @@ -4,6 +4,7 @@ #include #include #include +#include #include #include @@ -57,6 +58,10 @@ namespace dxvk { ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcSlice, VK_FORMAT_R32_UINT, 0, { 1u, 1u }); break; + case D3D9ConversionFormat_W11V11U10: + ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcSlice, VK_FORMAT_R32_UINT, 0, { 1u, 1u }); + break; + default: Logger::warn("Unimplemented format conversion"); } @@ -113,6 +118,7 @@ namespace dxvk { m_shaders[D3D9ConversionFormat_L6V5U5] = InitShader(d3d9_convert_l6v5u5); m_shaders[D3D9ConversionFormat_X8L8V8U8] = InitShader(d3d9_convert_x8l8v8u8); m_shaders[D3D9ConversionFormat_A2W10V10U10] = InitShader(d3d9_convert_a2w10v10u10); + m_shaders[D3D9ConversionFormat_W11V11U10] = InitShader(d3d9_convert_w11v11u10); m_shaders[D3D9ConversionFormat_NV12] = InitShader(d3d9_convert_nv12); m_shaders[D3D9ConversionFormat_YV12] = InitShader(d3d9_convert_yv12); } diff --git a/src/d3d9/meson.build b/src/d3d9/meson.build index 3d121e2cc..9e27c6e83 100644 --- a/src/d3d9/meson.build +++ b/src/d3d9/meson.build @@ -5,6 +5,7 @@ d3d9_shaders = files([ 'shaders/d3d9_convert_l6v5u5.comp', 'shaders/d3d9_convert_x8l8v8u8.comp', 'shaders/d3d9_convert_a2w10v10u10.comp', + 'shaders/d3d9_convert_w11v11u10.comp', 'shaders/d3d9_convert_nv12.comp', 'shaders/d3d9_convert_yv12.comp' ]) diff --git a/src/d3d9/shaders/d3d9_convert_w11v11u10.comp b/src/d3d9/shaders/d3d9_convert_w11v11u10.comp new file mode 100644 index 000000000..4c822546b --- /dev/null +++ b/src/d3d9/shaders/d3d9_convert_w11v11u10.comp @@ -0,0 +1,43 @@ +#version 450 +#extension GL_GOOGLE_include_directive : enable + +#include "d3d9_convert_common.h" + +layout( + local_size_x = 8, + local_size_y = 8, + local_size_z = 1) in; + +layout(binding = 0) +writeonly uniform image2D dst; + +layout(binding = 1) uniform usamplerBuffer src; + +layout(push_constant) +uniform u_info_t { + uvec2 extent; +} u_info; + +void main() { + ivec3 thread_id = ivec3(gl_GlobalInvocationID); + + if (all(lessThan(thread_id.xy, u_info.extent))) { + uint offset = thread_id.x + + thread_id.y * u_info.extent.x; + + uint value = texelFetch(src, int(offset)).r; + + // Sign-extend magic! + int u10 = bitfieldExtract(int (value), 0, 10); + int v11 = bitfieldExtract(int (value), 10, 11); + int w11 = bitfieldExtract(int (value), 21, 11); + + vec4 color = vec4( + snormalize(u10, 10), + snormalize(v11, 10), + snormalize(w11, 10), + 1.0); + + imageStore(dst, thread_id.xy, color); + } +}