1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-01 16:24:12 +01:00

[util] Merge GTA IV configs

The app config system can not handle more than one entry
per exe name, so the enableUMA one disabled the NVAPI
workaround.
This commit is contained in:
Robin Kertels 2021-07-20 20:07:06 +02:00 committed by Philip Rebohle
parent 11bbc07ea1
commit 5037e49646

View File

@ -233,11 +233,6 @@ namespace dxvk {
{ R"(\\cm3\.exe$)", {{
{ "dxgi.customDeviceDesc", "DXVK Adapter" },
}} },
/* GTA IV: Thinks we're always on Intel *
* and will report/use bad amounts of VRAM. */
{ R"(\\GTAIV\.exe$)", {{
{ "dxgi.emulateUMA", "True" },
}} },
/* World of Final Fantasy: Broken and useless *
* use of 4x MSAA throughout the renderer */
{ R"(\\WOFF\.exe$)", {{
@ -373,8 +368,11 @@ namespace dxvk {
{ "d3d9.noExplicitFrontBuffer", "True" },
}} },
/* GTA IV (NVAPI) */
/* Also thinks we're always on Intel *
* and will report/use bad amounts of VRAM. */
{ R"(\\GTAIV\.exe$)", {{
{ "d3d9.customVendorId", "1002" },
{ "dxgi.emulateUMA", "True" },
}} },
/* Battlefield 2 (bad z-pass) */
{ R"(\\BF2\.exe$)", {{