mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-02 10:24:12 +01:00
[dxvk] Implemented staging buffers for large data transfers
This commit is contained in:
parent
89ec199c34
commit
52f1c4fa00
@ -1169,8 +1169,21 @@ namespace dxvk {
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subresources.layerCount = image->info().numLayers;
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m_resourceInitContext->initImage(image, subresources);
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if (pInitialData != nullptr)
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Logger::err("D3D11: InitTexture cannot upload image data yet");
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if (pInitialData != nullptr) {
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VkImageSubresourceLayers subresourceLayers;
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subresourceLayers.aspectMask = subresources.aspectMask;
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subresourceLayers.mipLevel = 0;
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subresourceLayers.baseArrayLayer = 0;
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subresourceLayers.layerCount = subresources.layerCount;
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m_resourceInitContext->updateImage(
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image, subresourceLayers,
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VkOffset3D { 0, 0, 0 },
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image->info().extent,
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pInitialData->pSysMem,
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pInitialData->SysMemPitch,
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pInitialData->SysMemSlicePitch);
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}
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m_dxvkDevice->submitCommandList(
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m_resourceInitContext->endRecording(),
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@ -22,7 +22,7 @@ namespace dxvk {
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// Create swap chain for the surface
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DxvkSwapchainProperties swapchainProperties;
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swapchainProperties.preferredSurfaceFormat = this->pickFormat(bufferFormat);
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swapchainProperties.preferredPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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swapchainProperties.preferredPresentMode = VK_PRESENT_MODE_FIFO_KHR;
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swapchainProperties.preferredBufferSize.width = bufferWidth;
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swapchainProperties.preferredBufferSize.height = bufferHeight;
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@ -206,7 +206,7 @@ namespace dxvk {
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DXGI_FORMAT bufferFormat) {
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DxvkSwapchainProperties swapchainProperties;
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swapchainProperties.preferredSurfaceFormat = this->pickFormat(bufferFormat);
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swapchainProperties.preferredPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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swapchainProperties.preferredPresentMode = VK_PRESENT_MODE_FIFO_KHR;
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swapchainProperties.preferredBufferSize.width = bufferWidth;
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swapchainProperties.preferredBufferSize.height = bufferHeight;
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@ -47,11 +47,11 @@ namespace dxvk {
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/**
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* \brief DXVK buffer
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* \brief Buffer resource
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*
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* A simple buffer resource that stores
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* linear data. Can be mapped to host
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* memory.
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* A simple buffer resource that stores linear,
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* unformatted data. Can be accessed by the host
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* if allocated on an appropriate memory type.
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*/
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class DxvkBuffer : public DxvkResource {
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@ -86,10 +86,11 @@ namespace dxvk {
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* If the buffer has been created on a host-visible
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* memory type, the buffer memory is mapped and can
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* be accessed by the host.
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* \param [in] offset Byte offset into mapped region
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* \returns Pointer to mapped memory region
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*/
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void* mapPtr() const {
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return m_memory.mapPtr();
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void* mapPtr(VkDeviceSize offset) const {
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return m_memory.mapPtr(offset);
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}
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private:
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@ -4,8 +4,9 @@ namespace dxvk {
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DxvkCommandList::DxvkCommandList(
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const Rc<vk::DeviceFn>& vkd,
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DxvkDevice* device,
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uint32_t queueFamily)
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: m_vkd(vkd), m_descAlloc(vkd) {
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: m_vkd(vkd), m_descAlloc(vkd), m_stagingAlloc(device) {
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VkCommandPoolCreateInfo poolInfo;
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poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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poolInfo.pNext = nullptr;
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@ -28,7 +29,7 @@ namespace dxvk {
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DxvkCommandList::~DxvkCommandList() {
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m_resources.reset();
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this->reset();
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m_vkd->vkDestroyCommandPool(
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m_vkd->device(), m_pool, nullptr);
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@ -86,6 +87,7 @@ namespace dxvk {
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void DxvkCommandList::reset() {
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m_stagingAlloc.reset();
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m_descAlloc.reset();
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m_resources.reset();
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}
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@ -299,4 +301,35 @@ namespace dxvk {
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firstViewport, viewportCount, viewports);
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}
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DxvkStagingBufferSlice DxvkCommandList::stagedAlloc(VkDeviceSize size) {
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return m_stagingAlloc.alloc(size);
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}
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void DxvkCommandList::stagedBufferCopy(
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VkBuffer dstBuffer,
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VkDeviceSize dstOffset,
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VkDeviceSize dataSize,
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const DxvkStagingBufferSlice& dataSlice) {
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VkBufferCopy region;
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region.srcOffset = dataSlice.offset;
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region.dstOffset = dstOffset;
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region.size = dataSize;
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m_vkd->vkCmdCopyBuffer(m_buffer,
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dataSlice.buffer, dstBuffer, 1, ®ion);
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}
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void DxvkCommandList::stagedBufferImageCopy(
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VkImage dstImage,
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VkImageLayout dstImageLayout,
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const VkBufferImageCopy& dstImageRegion,
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const DxvkStagingBufferSlice& dataSlice) {
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m_vkd->vkCmdCopyBufferToImage(m_buffer,
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dataSlice.buffer, dstImage, dstImageLayout,
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1, &dstImageRegion);
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}
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}
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@ -5,6 +5,7 @@
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#include "dxvk_descriptor.h"
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#include "dxvk_lifetime.h"
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#include "dxvk_pipelayout.h"
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#include "dxvk_staging.h"
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namespace dxvk {
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@ -23,6 +24,7 @@ namespace dxvk {
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DxvkCommandList(
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const Rc<vk::DeviceFn>& vkd,
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DxvkDevice* device,
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uint32_t queueFamily);
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~DxvkCommandList();
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@ -177,6 +179,21 @@ namespace dxvk {
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uint32_t viewportCount,
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const VkViewport* viewports);
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DxvkStagingBufferSlice stagedAlloc(
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VkDeviceSize size);
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void stagedBufferCopy(
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VkBuffer dstBuffer,
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VkDeviceSize dstOffset,
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VkDeviceSize dataSize,
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const DxvkStagingBufferSlice& dataSlice);
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void stagedBufferImageCopy(
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VkImage dstImage,
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VkImageLayout dstImageLayout,
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const VkBufferImageCopy& dstImageRegion,
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const DxvkStagingBufferSlice& dataSlice);
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private:
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Rc<vk::DeviceFn> m_vkd;
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@ -186,8 +203,7 @@ namespace dxvk {
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DxvkLifetimeTracker m_resources;
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DxvkDescriptorAlloc m_descAlloc;
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std::vector<VkWriteDescriptorSet> m_descriptorSetWrites;
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DxvkStagingAlloc m_stagingAlloc;
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};
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@ -1,3 +1,5 @@
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#include <cstring>
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#include "dxvk_device.h"
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#include "dxvk_context.h"
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#include "dxvk_main.h"
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@ -374,16 +376,23 @@ namespace dxvk {
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this->renderPassEnd();
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if (size == VK_WHOLE_SIZE)
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size = buffer->info().size;
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size = buffer->info().size - offset;
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if (size != 0) {
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// Vulkan specifies that small amounts of data (up to 64kB)
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// can be copied to a buffer directly. Anything larger than
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// that must be copied through a staging buffer.
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if (size <= 65536) {
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m_cmd->cmdUpdateBuffer(
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buffer->handle(),
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offset, size, data);
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} else {
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// TODO implement
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Logger::err("DxvkContext::updateBuffer: Large updates not yet supported");
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auto slice = m_cmd->stagedAlloc(size);
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std::memcpy(slice.mapPtr, data, size);
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m_cmd->stagedBufferCopy(
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buffer->handle(),
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offset, size, slice);
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}
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m_barriers.accessBuffer(
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@ -393,10 +402,103 @@ namespace dxvk {
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buffer->info().stages,
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buffer->info().access);
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m_barriers.recordCommands(m_cmd);
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m_cmd->trackResource(buffer);
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}
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}
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void DxvkContext::updateImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceLayers& subresources,
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VkOffset3D imageOffset,
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VkExtent3D imageExtent,
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const void* data,
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VkDeviceSize pitchPerRow,
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VkDeviceSize pitchPerLayer) {
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if (subresources.layerCount == 0) {
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Logger::warn("DxvkContext::updateImage: Layer count is zero");
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return;
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}
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VkImageSubresourceRange subresourceRange;
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subresourceRange.aspectMask = subresources.aspectMask;
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subresourceRange.baseMipLevel = subresources.mipLevel;
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subresourceRange.levelCount = 1;
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subresourceRange.baseArrayLayer = subresources.baseArrayLayer;
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subresourceRange.layerCount = subresources.layerCount;
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m_barriers.accessImage(
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image, subresourceRange,
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image->info().extent == imageExtent
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? VK_IMAGE_LAYOUT_UNDEFINED
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: image->info().layout,
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image->info().stages,
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image->info().access,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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m_barriers.recordCommands(m_cmd);
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// TODO support block formats properly
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const DxvkFormatInfo* formatInfo
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= imageFormatInfo(image->info().format);
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const VkDeviceSize layerCount = imageExtent.depth * subresources.layerCount;
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VkDeviceSize bytesPerRow = imageExtent.width * formatInfo->elementSize;
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VkDeviceSize bytesPerLayer = imageExtent.height * bytesPerRow;
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VkDeviceSize bytesTotal = layerCount * bytesPerLayer;
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auto slice = m_cmd->stagedAlloc(bytesTotal);
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auto dstData = reinterpret_cast<char*>(slice.mapPtr);
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auto srcData = reinterpret_cast<const char*>(data);
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bool useDirectCopy = true;
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useDirectCopy &= (pitchPerLayer == bytesPerLayer) || layerCount == 1;
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useDirectCopy &= (pitchPerRow == bytesPerRow) || imageExtent.height == 1;
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if (useDirectCopy) {
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std::memcpy(dstData, srcData, bytesTotal);
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} else {
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for (uint32_t i = 0; i < layerCount; i++) {
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for (uint32_t j = 0; j < imageExtent.height; j++) {
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std::memcpy(dstData, srcData, bytesPerRow);
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dstData += bytesPerRow;
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srcData += pitchPerRow;
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}
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dstData += bytesPerLayer;
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srcData += pitchPerLayer;
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}
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}
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VkBufferImageCopy region;
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region.bufferOffset = slice.offset;
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region.bufferRowLength = 0;
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region.bufferImageHeight = 0;
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region.imageSubresource = subresources;
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region.imageOffset = imageOffset;
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region.imageExtent = imageExtent;
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m_cmd->stagedBufferImageCopy(image->handle(),
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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region, slice);
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m_barriers.accessImage(
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image, subresourceRange,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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image->info().layout,
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image->info().stages,
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image->info().access);
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m_barriers.recordCommands(m_cmd);
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m_cmd->trackResource(image);
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}
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void DxvkContext::setViewports(
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uint32_t viewportCount,
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const VkViewport* viewports,
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@ -262,6 +262,27 @@ namespace dxvk {
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VkDeviceSize size,
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const void* data);
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/**
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* \brief Updates an image
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*
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* Copies data from the host into an image.
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* \param [in] image Destination image
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* \param [in] subsresources Image subresources to update
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* \param [in] imageOffset Offset of the image area to update
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* \param [in] imageExtent Size of the image area to update
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* \param [in] data Source data
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* \param [in] pitchPerRow Row pitch of the source data
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* \param [in] pitchPerLayer Layer pitch of the source data
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*/
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void updateImage(
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const Rc<DxvkImage>& image,
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const VkImageSubresourceLayers& subresources,
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VkOffset3D imageOffset,
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VkExtent3D imageExtent,
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const void* data,
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VkDeviceSize pitchPerRow,
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VkDeviceSize pitchPerLayer);
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/**
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* \brief Sets viewports
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*
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@ -32,8 +32,34 @@ namespace dxvk {
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}
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Rc<DxvkStagingBuffer> DxvkDevice::allocStagingBuffer(VkDeviceSize size) {
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// TODO actually recycle old buffers
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const VkDeviceSize baseSize = 64 * 1024 * 1024;
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const VkDeviceSize bufferSize = std::max(baseSize, size);
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DxvkBufferCreateInfo info;
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info.size = bufferSize;
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info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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info.stages = VK_PIPELINE_STAGE_TRANSFER_BIT
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| VK_PIPELINE_STAGE_HOST_BIT;
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info.access = VK_ACCESS_TRANSFER_READ_BIT
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| VK_ACCESS_HOST_WRITE_BIT;
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VkMemoryPropertyFlags memFlags
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= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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| VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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return new DxvkStagingBuffer(this->createBuffer(info, memFlags));
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}
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void DxvkDevice::recycleStagingBuffer(const Rc<DxvkStagingBuffer>& buffer) {
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// TODO implement
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}
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Rc<DxvkCommandList> DxvkDevice::createCommandList() {
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return new DxvkCommandList(m_vkd,
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return new DxvkCommandList(m_vkd, this,
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m_adapter->graphicsQueueFamily());
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}
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@ -73,6 +73,29 @@ namespace dxvk {
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return m_features;
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}
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/**
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* \brief Allocates a staging buffer
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*
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* Returns a staging buffer that is at least as large
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* as the requested size. It is usually bigger so that
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* a single staging buffer may serve multiple allocations.
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* \param [in] size Minimum buffer size
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* \returns The staging buffer
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*/
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Rc<DxvkStagingBuffer> allocStagingBuffer(
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VkDeviceSize size);
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/**
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* \brief Recycles a staging buffer
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*
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* When a staging buffer is no longer needed, it should
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* be returned to the device so that it can be reused
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* for subsequent allocations.
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* \param [in] buffer The buffer
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*/
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void recycleStagingBuffer(
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const Rc<DxvkStagingBuffer>& buffer);
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/**
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* \brief Creates a command list
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* \returns The command list
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@ -12,7 +12,7 @@ namespace dxvk {
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*/
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struct DxvkFormatInfo {
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/// Size of an element in this format
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uint32_t byteSize;
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VkDeviceSize elementSize;
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/// Available image aspect flags
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VkImageAspectFlags aspectMask;
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@ -78,8 +78,8 @@ namespace dxvk {
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* \brief DXVK image
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*
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* An image resource consisting of various subresources.
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* Cannot be mapped to host memory, the only way to access
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* image data is through buffer transfer operations.
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* Can be accessed by the host if allocated on a suitable
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* memory type and if created with the linear tiling option.
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*/
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class DxvkImage : public DxvkResource {
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@ -47,10 +47,12 @@ namespace dxvk {
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/**
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* \brief Pointer to mapped data
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*
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* \param [in] offset Byte offset
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* \returns Pointer to mapped data
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*/
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void* mapPtr() const {
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return m_mapPtr;
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void* mapPtr(VkDeviceSize offset) const {
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return reinterpret_cast<char*>(m_mapPtr) + offset;
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}
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private:
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85
src/dxvk/dxvk_staging.cpp
Normal file
85
src/dxvk/dxvk_staging.cpp
Normal file
@ -0,0 +1,85 @@
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#include "dxvk_device.h"
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#include "dxvk_staging.h"
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namespace dxvk {
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DxvkStagingBuffer::DxvkStagingBuffer(
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const Rc<DxvkBuffer>& buffer)
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: m_buffer(buffer), m_bufferSize(buffer->info().size){
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}
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DxvkStagingBuffer::~DxvkStagingBuffer() {
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}
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VkDeviceSize DxvkStagingBuffer::freeBytes() const {
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return m_bufferSize - m_bufferOffset;
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}
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bool DxvkStagingBuffer::alloc(
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VkDeviceSize size,
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DxvkStagingBufferSlice& slice) {
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if (m_bufferOffset + size > m_bufferSize)
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return false;
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slice.buffer = m_buffer->handle();
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slice.offset = m_bufferOffset;
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slice.mapPtr = m_buffer->mapPtr(m_bufferOffset);
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m_bufferOffset += size;
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return true;
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}
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void DxvkStagingBuffer::reset() {
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m_bufferOffset = 0;
|
||||
}
|
||||
|
||||
|
||||
DxvkStagingAlloc::DxvkStagingAlloc(DxvkDevice* device)
|
||||
: m_device(device) { }
|
||||
|
||||
|
||||
DxvkStagingAlloc::~DxvkStagingAlloc() {
|
||||
this->reset();
|
||||
}
|
||||
|
||||
|
||||
DxvkStagingBufferSlice DxvkStagingAlloc::alloc(VkDeviceSize size) {
|
||||
Rc<DxvkStagingBuffer> selectedBuffer;
|
||||
|
||||
// Try a worst-fit allocation strategy on the existing staging
|
||||
// buffers first. This should keep the amount of wasted space
|
||||
// small, especially if there are large allocations.
|
||||
for (const auto& buf : m_stagingBuffers) {
|
||||
if (selectedBuffer == nullptr || (buf->freeBytes() > selectedBuffer->freeBytes()))
|
||||
selectedBuffer = buf;
|
||||
}
|
||||
|
||||
// If we have no suitable buffer, allocate one from the device
|
||||
// that is *at least* as large as the amount of data we need
|
||||
// to upload. Usually it will be bigger.
|
||||
DxvkStagingBufferSlice slice;
|
||||
|
||||
if ((selectedBuffer == nullptr) || (!selectedBuffer->alloc(size, slice))) {
|
||||
selectedBuffer = m_device->allocStagingBuffer(size);
|
||||
selectedBuffer->alloc(size, slice);
|
||||
m_stagingBuffers.push_back(selectedBuffer);
|
||||
}
|
||||
|
||||
return slice;
|
||||
}
|
||||
|
||||
|
||||
void DxvkStagingAlloc::reset() {
|
||||
for (const auto& buf : m_stagingBuffers)
|
||||
m_device->recycleStagingBuffer(buf);
|
||||
|
||||
m_stagingBuffers.resize(0);
|
||||
}
|
||||
|
||||
}
|
63
src/dxvk/dxvk_staging.h
Normal file
63
src/dxvk/dxvk_staging.h
Normal file
@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
#include "dxvk_buffer.h"
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
class DxvkDevice;
|
||||
|
||||
struct DxvkStagingBufferSlice {
|
||||
VkBuffer buffer = VK_NULL_HANDLE;
|
||||
VkDeviceSize offset = 0;
|
||||
void* mapPtr = nullptr;
|
||||
};
|
||||
|
||||
|
||||
class DxvkStagingBuffer : public RcObject {
|
||||
|
||||
public:
|
||||
|
||||
DxvkStagingBuffer(
|
||||
const Rc<DxvkBuffer>& buffer);
|
||||
|
||||
~DxvkStagingBuffer();
|
||||
|
||||
VkDeviceSize freeBytes() const;
|
||||
|
||||
bool alloc(
|
||||
VkDeviceSize size,
|
||||
DxvkStagingBufferSlice& slice);
|
||||
|
||||
void reset();
|
||||
|
||||
private:
|
||||
|
||||
Rc<DxvkBuffer> m_buffer;
|
||||
|
||||
VkDeviceSize m_bufferSize = 0;
|
||||
VkDeviceSize m_bufferOffset = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
class DxvkStagingAlloc {
|
||||
|
||||
public:
|
||||
|
||||
DxvkStagingAlloc(DxvkDevice* device);
|
||||
~DxvkStagingAlloc();
|
||||
|
||||
DxvkStagingBufferSlice alloc(
|
||||
VkDeviceSize size);
|
||||
|
||||
void reset();
|
||||
|
||||
private:
|
||||
|
||||
DxvkDevice* const m_device;
|
||||
|
||||
std::vector<Rc<DxvkStagingBuffer>> m_stagingBuffers;
|
||||
|
||||
};
|
||||
|
||||
}
|
@ -20,4 +20,17 @@ namespace dxvk::util {
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
bool operator == (VkExtent3D a, VkExtent3D b) {
|
||||
return a.width == b.width
|
||||
&& a.height == b.height
|
||||
&& a.depth == b.depth;
|
||||
}
|
||||
|
||||
|
||||
bool operator != (VkExtent3D a, VkExtent3D b) {
|
||||
return a.width != b.width
|
||||
|| a.height != b.height
|
||||
|| a.depth != b.depth;
|
||||
}
|
||||
|
@ -13,4 +13,8 @@ namespace dxvk::util {
|
||||
VkPipelineStageFlags pipelineStages(
|
||||
VkShaderStageFlags shaderStages);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool operator == (VkExtent3D a, VkExtent3D b);
|
||||
bool operator != (VkExtent3D a, VkExtent3D b);
|
||||
|
@ -22,6 +22,7 @@ dxvk_src = files([
|
||||
'dxvk_resource.cpp',
|
||||
'dxvk_sampler.cpp',
|
||||
'dxvk_shader.cpp',
|
||||
'dxvk_staging.cpp',
|
||||
'dxvk_surface.cpp',
|
||||
'dxvk_swapchain.cpp',
|
||||
'dxvk_sync.cpp',
|
||||
|
Loading…
Reference in New Issue
Block a user