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[d3d9] use strict float emulation for nvk
nvk supports nir_op_fmulz/ffmaz
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@ -89,7 +89,8 @@ namespace dxvk {
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d3d9FloatEmulation = D3D9FloatEmulation::Enabled;
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} else {
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bool hasMulz = adapter != nullptr
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&& adapter->matchesDriver(VK_DRIVER_ID_MESA_RADV, 0, 0);
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&& (adapter->matchesDriver(VK_DRIVER_ID_MESA_RADV, 0, 0)
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|| adapter->matchesDriver(VK_DRIVER_ID_MESA_NVK, 0, 0));
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d3d9FloatEmulation = hasMulz ? D3D9FloatEmulation::Strict : D3D9FloatEmulation::Enabled;
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}
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