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https://github.com/doitsujin/dxvk.git
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[d3d10] Implement D3D10Buffer
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113
src/d3d10/d3d10_buffer.cpp
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113
src/d3d10/d3d10_buffer.cpp
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@ -0,0 +1,113 @@
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#include "d3d10_buffer.h"
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#include "../d3d11/d3d11_buffer.h"
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#include "../d3d11/d3d11_device.h"
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#include "../d3d11/d3d11_context.h"
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namespace dxvk {
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HRESULT STDMETHODCALLTYPE D3D10Buffer::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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return m_d3d11->QueryInterface(riid, ppvObject);
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}
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ULONG STDMETHODCALLTYPE D3D10Buffer::AddRef() {
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return m_d3d11->AddRef();
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}
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ULONG STDMETHODCALLTYPE D3D10Buffer::Release() {
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return m_d3d11->Release();
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}
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void STDMETHODCALLTYPE D3D10Buffer::GetDevice(
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ID3D10Device** ppDevice) {
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GetD3D10Device(m_d3d11, ppDevice);
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}
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HRESULT STDMETHODCALLTYPE D3D10Buffer::GetPrivateData(
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REFGUID guid,
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UINT* pDataSize,
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void* pData) {
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return m_d3d11->GetPrivateData(guid, pDataSize, pData);
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}
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HRESULT STDMETHODCALLTYPE D3D10Buffer::SetPrivateData(
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REFGUID guid,
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UINT DataSize,
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const void* pData) {
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return m_d3d11->SetPrivateData(guid, DataSize, pData);
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}
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HRESULT STDMETHODCALLTYPE D3D10Buffer::SetPrivateDataInterface(
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REFGUID guid,
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const IUnknown* pData) {
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return m_d3d11->SetPrivateDataInterface(guid, pData);
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}
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void STDMETHODCALLTYPE D3D10Buffer::GetType(
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D3D10_RESOURCE_DIMENSION* rType) {
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*rType = D3D10_RESOURCE_DIMENSION_TEXTURE1D;
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}
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void STDMETHODCALLTYPE D3D10Buffer::SetEvictionPriority(
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UINT EvictionPriority) {
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m_d3d11->SetEvictionPriority(EvictionPriority);
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}
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UINT STDMETHODCALLTYPE D3D10Buffer::GetEvictionPriority() {
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return m_d3d11->GetEvictionPriority();
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}
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HRESULT STDMETHODCALLTYPE D3D10Buffer::Map(
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D3D10_MAP MapType,
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UINT MapFlags,
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void** ppData) {
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Com<ID3D11DeviceContext> ctx;
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GetD3D11Context(m_d3d11, &ctx);
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D3D11_MAPPED_SUBRESOURCE sr;
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HRESULT hr = ctx->Map(m_d3d11, 0,
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D3D11_MAP(MapType), MapFlags, &sr);
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if (FAILED(hr))
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return hr;
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if (ppData != nullptr) {
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*ppData = sr.pData;
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return S_OK;
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} return S_FALSE;
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}
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void STDMETHODCALLTYPE D3D10Buffer::Unmap() {
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Com<ID3D11DeviceContext> ctx;
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GetD3D11Context(m_d3d11, &ctx);
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ctx->Unmap(m_d3d11, 0);
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}
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void STDMETHODCALLTYPE D3D10Buffer::GetDesc(
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D3D10_BUFFER_DESC* pDesc) {
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D3D11_BUFFER_DESC d3d11Desc;
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m_d3d11->GetDesc(&d3d11Desc);
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pDesc->ByteWidth = d3d11Desc.ByteWidth;
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pDesc->Usage = D3D10_USAGE(d3d11Desc.Usage);
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pDesc->BindFlags = d3d11Desc.BindFlags & 0x7F;
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pDesc->CPUAccessFlags = d3d11Desc.CPUAccessFlags;
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pDesc->MiscFlags = ConvertD3D11ResourceFlags(d3d11Desc.MiscFlags);
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}
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}
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70
src/d3d10/d3d10_buffer.h
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70
src/d3d10/d3d10_buffer.h
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#pragma once
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#include "d3d10_util.h"
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namespace dxvk {
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class D3D11Buffer;
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class D3D11Device;
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class D3D10Buffer : public ID3D10Buffer {
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public:
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D3D10Buffer(D3D11Buffer* pParent)
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: m_d3d11(pParent) { }
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject);
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ULONG STDMETHODCALLTYPE AddRef();
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ULONG STDMETHODCALLTYPE Release();
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void STDMETHODCALLTYPE GetDevice(
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ID3D10Device** ppDevice);
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HRESULT STDMETHODCALLTYPE GetPrivateData(
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REFGUID guid,
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UINT* pDataSize,
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void* pData);
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HRESULT STDMETHODCALLTYPE SetPrivateData(
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REFGUID guid,
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UINT DataSize,
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const void* pData);
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HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
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REFGUID guid,
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const IUnknown* pData);
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void STDMETHODCALLTYPE GetType(
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D3D10_RESOURCE_DIMENSION* rType);
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void STDMETHODCALLTYPE SetEvictionPriority(
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UINT EvictionPriority);
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UINT STDMETHODCALLTYPE GetEvictionPriority();
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HRESULT STDMETHODCALLTYPE Map(
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D3D10_MAP MapType,
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UINT MapFlags,
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void** ppData);
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void STDMETHODCALLTYPE Unmap();
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void STDMETHODCALLTYPE GetDesc(
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D3D10_BUFFER_DESC* pDesc);
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D3D11Buffer* GetD3D11Iface() {
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return m_d3d11;
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}
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private:
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D3D11Buffer* m_d3d11;
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};
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}
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@ -93,8 +93,28 @@ namespace dxvk {
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const D3D10_BUFFER_DESC* pDesc,
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const D3D10_SUBRESOURCE_DATA* pInitialData,
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ID3D10Buffer** ppBuffer) {
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Logger::err("D3D10Device::CreateBuffer: Not implemented");
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return E_NOTIMPL;
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InitReturnPtr(ppBuffer);
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D3D11_BUFFER_DESC d3d11Desc;
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d3d11Desc.ByteWidth = pDesc->ByteWidth;
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d3d11Desc.Usage = D3D11_USAGE(pDesc->Usage);
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d3d11Desc.BindFlags = pDesc->BindFlags;
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d3d11Desc.CPUAccessFlags = pDesc->CPUAccessFlags;
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d3d11Desc.MiscFlags = ConvertD3D10ResourceFlags(pDesc->MiscFlags);
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d3d11Desc.StructureByteStride = 0;
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ID3D11Buffer* d3d11Buffer = nullptr;
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HRESULT hr = m_device->CreateBuffer(&d3d11Desc,
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reinterpret_cast<const D3D11_SUBRESOURCE_DATA*>(pInitialData),
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ppBuffer != nullptr ? &d3d11Buffer : nullptr);
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if (FAILED(hr))
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return hr;
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if (ppBuffer != nullptr) {
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*ppBuffer = static_cast<D3D11Buffer*>(d3d11Buffer)->GetD3D10Iface();
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return S_OK;
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} return S_FALSE;
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}
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@ -12,7 +12,8 @@ namespace dxvk {
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: m_device (pDevice),
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m_desc (*pDesc),
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m_buffer (CreateBuffer(pDesc)),
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m_mappedSlice (m_buffer->slice()) {
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m_mappedSlice (m_buffer->slice()),
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m_d3d10 (this) {
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}
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@ -33,6 +34,13 @@ namespace dxvk {
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return S_OK;
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}
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if (riid == __uuidof(ID3D10DeviceChild)
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|| riid == __uuidof(ID3D10Resource)
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|| riid == __uuidof(ID3D10Buffer)) {
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*ppvObject = ref(&m_d3d10);
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return S_OK;
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}
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Logger::warn("D3D11Buffer::QueryInterface: Unknown interface query");
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Logger::warn(str::format(riid));
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return E_NOINTERFACE;
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#pragma once
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#include <dxvk_device.h>
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#include "../dxvk/dxvk_device.h"
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#include "../d3d10/d3d10_buffer.h"
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#include "d3d11_device_child.h"
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#include "d3d11_interfaces.h"
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@ -73,6 +75,10 @@ namespace dxvk {
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m_mappedSlice = slice;
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}
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D3D10Buffer* GetD3D10Iface() {
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return &m_d3d10;
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}
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private:
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const Com<D3D11Device> m_device;
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@ -81,6 +87,8 @@ namespace dxvk {
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Rc<DxvkBuffer> m_buffer;
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DxvkPhysicalBufferSlice m_mappedSlice;
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D3D10Buffer m_d3d10;
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Rc<DxvkBuffer> CreateBuffer(
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const D3D11_BUFFER_DESC* pDesc) const;
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d3d10_src = [
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'../d3d10/d3d10_buffer.cpp',
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'../d3d10/d3d10_device.cpp',
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'../d3d10/d3d10_texture.cpp',
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'../d3d10/d3d10_util.cpp',
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