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[d3d11] ClearUnorderedAccessViewUInt: Create temp view if necessary

If this method is used to clear a view with a floating point format,
we need to create a compatible view with an integer format in order
to clear the resource with the correct value. Fixes some calls to
this function in Rise of the Tomb Raider and other games.
This commit is contained in:
Philip Rebohle 2018-04-12 23:25:40 +02:00
parent f806c8eafc
commit 56a1433d3f
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 44 additions and 6 deletions

View File

@ -531,6 +531,21 @@ namespace dxvk {
if (uav == nullptr)
return;
// Gather UAV format info. We'll use this to determine
// whether we need to create a temporary view or not.
D3D11_UNORDERED_ACCESS_VIEW_DESC uavDesc;
uav->GetDesc(&uavDesc);
VkFormat uavFormat = m_parent->LookupFormat(uavDesc.Format, DXGI_VK_FORMAT_MODE_ANY).Format;
VkFormat rawFormat = m_parent->LookupFormat(uavDesc.Format, DXGI_VK_FORMAT_MODE_RAW).Format;
// FIXME support packed formats
if (uavFormat != rawFormat && rawFormat == VK_FORMAT_UNDEFINED) {
Logger::err(str::format("D3D11: No raw format found for ", uavFormat));
return;
}
// Set up clear color struct
VkClearColorValue clearValue;
clearValue.uint32[0] = Values[0];
clearValue.uint32[1] = Values[1];
@ -538,7 +553,10 @@ namespace dxvk {
clearValue.uint32[3] = Values[3];
if (uav->GetResourceType() == D3D11_RESOURCE_DIMENSION_BUFFER) {
const Rc<DxvkBufferView> bufferView = uav->GetBufferView();
// In case of raw and structured buffers as well as typed
// buffers that can be used for atomic operations, we can
// use the fast Vulkan buffer clear function.
Rc<DxvkBufferView> bufferView = uav->GetBufferView();
if (bufferView->info().format == VK_FORMAT_R32_UINT
|| bufferView->info().format == VK_FORMAT_R32_SINT
@ -554,9 +572,14 @@ namespace dxvk {
cClearValue);
});
} else {
// FIXME Create integer-typed view if the
// buffer view has a floating point format
Rc<DxvkBufferView> bufferView = uav->GetBufferView();
// Create a view with an integer format if necessary
if (uavFormat != rawFormat) {
DxvkBufferViewCreateInfo info = bufferView->info();
info.format = rawFormat;
bufferView = m_device->createBufferView(
bufferView->buffer(), info);
}
EmitCs([
cClearValue = clearValue,
@ -569,10 +592,17 @@ namespace dxvk {
});
}
} else {
// FIXME Create integer-typed view if the
// image view has a floating point format
// Create a view with an integer format if necessary
Rc<DxvkImageView> imageView = uav->GetImageView();
if (uavFormat != rawFormat) {
DxvkImageViewCreateInfo info = imageView->info();
info.format = rawFormat;
imageView = m_device->createImageView(
imageView->image(), info);
}
EmitCs([
cClearValue = clearValue,
cDstView = imageView

View File

@ -326,6 +326,14 @@ namespace dxvk {
* \brief Underlying buffer object
* \returns Underlying buffer object
*/
Rc<DxvkBuffer> buffer() const {
return m_buffer;
}
/**
* \brief Underlying buffer info
* \returns Underlying buffer info
*/
const DxvkBufferCreateInfo& bufferInfo() const {
return m_buffer->info();
}